Geolocation-Based Access Control for Online Games of Chance
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Solution Overview
Problem
Current systems lack the ability to effectively regulate and control access to games of chance on the internet, leading to illegal operations due to the lack of jurisdictional controls, allowing users to participate in games regardless of geographical or legal restrictions.
Innovation Solution
A system that uses permission, exclusion, and restriction methods to determine user eligibility based on location and age, allowing access to games of chance only within specified regions and adhering to diverse jurisdictional laws, utilizing a network architecture with user interfaces and data structures to filter and control access.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If games of chance are made accessible on the Internet without restriction, then ease of operation and global reach are improved, but compliance with jurisdictional laws and regulatory control deteriorate
Solution Approach 1:
The system segments the global Internet user base into distinct jurisdictional groups based on geographic location, age, and legal status. Each segment is subject to different access rules and regulatory requirements, allowing the system to maintain ease of operation for authorized users while ensuring compliance with specific jurisdictional laws through targeted control mechanisms.
Solution Approach 2:
The system introduces an intermediary regulatory layer that sits between users and games of chance. This intermediary component automatically verifies user eligibility, applies jurisdictional rules, and enforces access controls without requiring manual intervention, thereby maintaining user-friendly access while ensuring legal compliance.
2Reliability
If regional and age-based controls are implemented to ensure legal compliance, then reliability of operation is improved, but device complexity and ease of operation worsen
Solution Approach 1:
Users automatically provide required information (location, age, jurisdiction) when accessing the system, and the system self-verifies eligibility against stored regulatory criteria. This self-service approach eliminates manual compliance checking and reduces operational complexity while maintaining reliable legal compliance through automated validation.
Solution Approach 2:
The system performs preliminary verification of user eligibility before granting access to games of chance. By checking jurisdictional compliance, age requirements, and legal status in advance, the system prevents unauthorized access without requiring complex real-time controls during gameplay, thereby simplifying the overall system architecture.
3Reliability
If filters and controls are added to limit participation by location and residency, then regulatory compliance is improved, but ease of operation and accessibility deteriorate
Solution Approach 1:
The system dynamically adjusts access parameters (location, age, jurisdiction) based on user characteristics and regulatory requirements. By changing these parameters automatically rather than requiring manual configuration, the system maintains ease of operation for users while ensuring regulatory compliance through adaptive control mechanisms.
Data Source
AI summary
The present invention is directed to a computer network system that allows a user to register for games of chances throughout the country and in accordance with national, state and local laws and ordinances. This system analyses the geographical location and residency information of a user in relation to the geographical access and participation areas permitted, excluded, and restricted for a game of chance as governed by jurisdictional laws, statutes, rules, and regulations. If the user is not located within a permitted area or falls within an excluded or restricted area, the user will not be allowed to access or participate in the game of chance. The ability of the system to limit participation by geographical location is based on user input, data, and variable analysis, and the comparison between the areas where games of chance are permitted, excluded, restricted, and user location and residency, filters data to determine user accessibility to a game of chance, listings, and advertising. The methods and apparatus of this system have applications on the Internet for raffles as well as other conventional games of chance.


