Proximity Playback Control for Contactless Audio Pausing

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Solution Overview

Problem

Existing media playback systems lack a convenient method to modify audio output, such as pausing or muting alarms, without requiring users to physically interact with the device, especially in scenarios like waking up to an alarm.

Innovation Solution

Incorporating a proximity sensor in media playback devices that detects movement, allowing users to modify audio output, like pausing or muting, by waving their hand over the device without physical contact, and automatically configuring actions based on the audio source.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If physical button presses are required to modify audio playback, then device control functionality is reliable, but user convenience deteriorates especially when users are groggy or unable to reach the device

Engineering Contradiction:
Improveuser convenienceVSAvoidcontrol mechanism complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent replaces mechanical button presses with a proximity-based detection system using sensors (such as capacitive sensors, ultrasonic sensors, or infrared sensors) that detect hand movements or proximity without physical contact. This substitution eliminates the need for mechanical interaction while maintaining reliable control functionality, directly improving ease of operation for groggy or distant users.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent introduces an intermediary detection system between the user and the audio playback modification. The proximity sensor acts as a mediator that translates physical proximity or hand waving gestures into control commands, allowing users to interact with the device remotely without direct contact, thus enhancing convenience while keeping the underlying control mechanism manageable.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If proximity sensors are added to detect hand movements, then ease of operation improves, but device complexity increases

Engineering Contradiction:
Improvecontactless control capabilityVSAvoidsensor integration complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent integrates proximity sensors into existing media playback devices, allowing the same device to perform both its primary audio playback function and the new contactless control function. By making the device multi-functional, the added complexity of sensor integration is justified by the enhanced ease of operation, and the sensor system is designed to work seamlessly with existing device architectures.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The proximity detection system is designed to automatically distinguish between intentional hand waving gestures and incidental movements (such as when a user is merely present in the room). The system includes logic to detect patterns of movement that indicate intentional control commands, reducing false triggers and minimizing the need for additional calibration or configuration, thereby managing complexity while maintaining ease of use.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If the system automatically determines pause or mute actions based on audio source, then ease of operation improves, but device complexity increases due to source analysis requirements

Engineering Contradiction:
Improveautomatic action configurationVSAvoidaudio source analysis complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent implements a pre-configured mapping between different audio sources and appropriate snooze actions. Before the proximity detection is activated, the system has already established rules such as 'radio sources should be muted' and 'playlist sources can be paused'. When a hand waving gesture is detected, the system simply looks up the current audio source and applies the pre-determined action, avoiding the need for complex real-time analysis and reducing operational complexity while maintaining automatic adaptation.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS9703522B2Playback control based on proximity
Publication Date: 2017.07.11 SONOS INC
  • US9703522B2 patent drawing
  • US9703522B2 patent drawing
  • US9703522B2 patent drawing

AI summary

Embodiments described herein provide for detecting movement in proximity to a playback device and responsively modifying the audio that is output from one or more playback devices. In an example implementation, a playback device detects, via one or more proximity detectors of a playback device while the playback device is playing back given media via one or more speakers, presence of an object in proximity of the playback device. After detecting the presence of the object, the playback device pauses playback of the given media. After pausing playback of the given media, the playback device receives, via a network interface of the playback device from a controller device, a command to resume playback of the given media. After receiving the command to resume playback, the playback device resumes playback of the given media.