Gesture-Based AR Interaction Using Standard Device Sensors
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Solution Overview
Problem
Current augmented reality (AR) technologies lack effective methods for user interaction using sensors on smart devices, limiting their application and realism in experiences like games.
Innovation Solution
Implementing an electronic device with a display and image sensors to capture and process user gestures, allowing for the overlay and manipulation of virtual objects within AR environments, enabling interactive experiences by detecting and responding to user movements.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If dedicated hardware is used for AR environments, then the reliability and performance of AR experiences are improved, but the device complexity and cost increase
Solution Approach 1:
The patent enables standard smart devices with existing sensors (camera, accelerometer, gyroscope, touchscreen) to perform AR interaction functions previously requiring dedicated hardware. The system uses multi-functionality of existing components - the camera captures both environment and gestures, the touchscreen handles both display and input, and standard processors execute AR logic, eliminating the need for specialized AR hardware while maintaining experience reliability
2Adaptability or versatility
If traditional AR interaction methods are used, then the ease of operation is maintained, but the adaptability and user engagement are limited
Solution Approach 1:
The patent replaces traditional mechanical interaction methods (physical buttons, switches, knobs) with gesture-based control detected through image sensors and machine learning. Users interact with virtual objects through natural hand gestures captured by the camera, substituting mechanical input systems with optical detection and computational analysis, thereby increasing adaptability while maintaining ease of operation through intuitive movements
3Adaptability or versatility
If gesture detection is implemented in AR environments, then the user interaction capability is improved, but the measurement precision and gesture recognition accuracy are challenged
Solution Approach 1:
The patent introduces machine learning models and image processing algorithms as intermediaries between the raw camera footage and gesture recognition. The system captures video frames, processes them through neural networks to identify hand poses and gestures, and translates these into control commands. This intermediary processing layer enhances measurement precision by filtering noise, identifying key landmarks, and recognizing gesture patterns that would be difficult to detect directly
Data Source
AI summary
An electronic device having a display on one side of the device and one or more image sensors on the opposite side of the device captures image data using the one or more image sensors. The display displays a portion of the captured image data on the display and a first graphical object overlaid on the displayed portion of the captured image data. A user gesture is detected using the one or more image sensors. In accordance with a determination that the detected user gesture meets a set of criteria, a position of the graphical object is updated based on the user gesture or is the first graphical object is replaced with a second graphical object. In accordance with a determination that the detected user gesture does not meet a set of criteria, the display of the first graphical object is maintained.


