Gesture-Based Content Merging Across Computing Devices
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Solution Overview
Problem
Existing systems for multi-user file editing, especially when users are on standalone devices, require cumbersome steps to merge content from one device to another, leading to productivity inefficiencies and resource wastage.
Innovation Solution
A method allowing users to graphically merge content from one computing device with another using a simplified gesture, where sensors detect alignment and scaling factors to position and size the content accurately within the other device's display.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Productivity
If users manually copy and paste content between applications using multiple steps, then content transfer can be achieved, but productivity efficiency deteriorates and time is lost
Solution Approach 1:
The patent combines multiple separate operations (selecting content, copying, switching applications, pasting, and positioning) into a single integrated gesture-based operation. Users simply drag content from one application to another, and the system automatically handles selection, transfer, and placement, merging what were previously distinct manual steps into one seamless action.
Solution Approach 2:
The system introduces an intermediary automated process that mediates between the user's simple drag gesture and the complex task of content transfer and placement. This intermediary system automatically manages the copying, application switching, and precise positioning operations, freeing the user from performing these tedious manual steps.
2Ease of operation
If users perform multiple manual operations to transfer content between files on different computers, then content transfer is possible, but device complexity increases and ease of operation deteriorates
Solution Approach 1:
The system provides a universal drag-and-drop mechanism that works across different applications and even between different computer files, regardless of the specific application types involved. This single multi-functional gesture replaces the need for application-specific procedures and multiple specialized steps.
Solution Approach 2:
The patent merges the functions of multiple separate applications and operations into a unified drag-and-drop interface. Instead of requiring users to navigate through multiple applications and perform separate actions for each transfer step, the system combines selection, transfer, and placement functions into one intuitive gesture that works universally.
3Loss of energy
If traditional multi-step content transfer methods are used, then content can be moved between devices, but computing resources are wasted due to redundant operations
Solution Approach 1:
The system extracts and eliminates redundant intermediate operations from the content transfer process. Instead of performing unnecessary copying to clipboard, application switching, and manual positioning operations, the system directly transfers content from source to destination through a single gesture, removing wasted computational steps.
Solution Approach 2:
The patent enables the system to skip over multiple intermediate processing steps that were traditionally required for content transfer. The drag-and-drop mechanism rushes through the transfer process by directly moving content from one location to another, bypassing redundant operations like manual selection, copying, and positioning that would consume unnecessary computing resources.
Data Source
AI summary
The present disclosure provides technologies that enable users to graphically merge content displayed on a first computing device with content displayed on a second computing device by the use of a simplified gesture. For example, a user can hold a portable computer displaying content up to a screen of another computer displaying other content. The user can position the portable computer to align the rendering of the content with a rendering of the other content. Measurements of the alignment are processed to determine a location that is used to graphically merge the content of the portable computer at a specific location within the other content. A scaling factor can be used to control the size of the content that is placed within the other content. The scaling factor can be based on a user gesture, preference data, or knowledge of a computing device.


