Gaming System Gesture Control Local Network Mediator

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Solution Overview

Problem

Online poker games face challenges due to unstable wireless internet connections and the lack of a face-to-face interactive experience, which can deter players from engaging in remote card games.

Innovation Solution

A gaming system that allows mobile devices to connect directly without an online central server, utilizing a gesture manipulation method with touch sensors to simulate traditional card game interactions, enabling intuitive control of virtual cards and chips through specific gestures.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If online poker games are played through wireless internet connection, then remote access and portability are improved, but connection stability and additional costs worsen

Engineering Contradiction:
Improveremote accessVSAvoidconnection stability
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent introduces a local area network as an intermediary communication channel between gaming devices, replacing the wireless internet connection. This local network mediator enables direct peer-to-peer communication without relying on external internet infrastructure, thereby resolving the contradiction between remote accessibility and connection stability.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If online poker games are played through wireless internet connection, then remote access is improved, but additional costs worsen

Engineering Contradiction:
Improveremote accessVSAvoidadditional cost
Core Design Contradiction:
Adaptability or versatilityVSLoss of energy

Solution Approach 1:

The local area network acts as a mediator that eliminates the need for wireless internet connectivity. By establishing direct communication between gaming devices through a local network, the system removes the dependency on internet service providers and eliminates associated costs while preserving remote play capability within the local network environment.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If traditional card game interface is used, then ease of operation is improved, but device complexity worsens

Engineering Contradiction:
Improveintuitive controlVSAvoidgesture recognition system
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent replaces traditional mechanical card shuffling and dealing mechanisms with gesture-based control systems. Touchscreen gestures substitute for physical card manipulation, allowing users to interact with virtual cards through intuitive swiping and tapping motions. This substitution maintains ease of operation while integrating sophisticated gesture recognition technology to manage the underlying system complexity.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS9770649B2Gaming system and gesture manipulation method thereof
Publication Date: 2017.09.26 CHEN TYNG YOW
  • US9770649B2 patent drawing
  • US9770649B2 patent drawing
  • US9770649B2 patent drawing

AI summary

A gesture manipulation method and a gaming system are disclosed herein. The gesture manipulation method is suitable for an electronic apparatus including a touch sensor and means for displaying. The gesture manipulation method includes following steps. A gesture input is detected by the touch sensor when a visual card image is displayed on the means for displaying and the visual card image shows a back side of at least a playing card. When at least one contact point of the gesture input is detected to move along a specific pattern relative to the visual card image, a corresponding function is triggered or the visual card image is adjusted in response to the gesture input moved along the specific pattern.