Gesture Control Unit for Multi-User Electronic Devices

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Solution Overview

Problem

Current gesture-based control systems for electronic devices have limitations in handling multiple users and maintaining control over devices, particularly in scenarios where multiple individuals attempt to interact with the same device simultaneously, leading to potential errors or unintended control changes.

Innovation Solution

Implementing a method that utilizes a control unit connected to sensors to recognize and respond to predetermined gestures for gaining and releasing control over electronic devices, allowing for precise management of user interactions by ignoring non-authorized gestures and establishing a 3D coordinate system for accurate gesture interpretation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If gesture-based control systems allow any object within sensing range to control the device, then ease of operation is improved, but reliability deteriorates due to unintended control changes from unauthorized users

Engineering Contradiction:
Improveease of operationVSAvoidreliability
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The system performs preliminary authentication by sensing a predetermined gesture before allowing control. This preliminary action filters out unauthorized control attempts while maintaining ease of use for authenticated users, resolving the contradiction between accessibility and reliability.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The control unit continuously monitors gesture inputs and provides feedback by accepting or rejecting control based on whether the sensed gesture matches the predetermined gesture. This feedback mechanism ensures reliable authentication while maintaining operational ease for authorized users.

Inventive Principle:
Principle #23Feedback

2Adaptability or versatility

If the system accepts gestures from multiple objects simultaneously, then adaptability is improved, but device complexity increases due to conflict resolution requirements

Engineering Contradiction:
ImproveadaptabilityVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments control access by assigning unique predetermined gestures to different authorized objects. This segmentation allows multiple objects to be supported without complex conflict resolution, as each object has a distinct authentication gesture, simplifying the control logic while maintaining versatility.

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If the sensing range is extended to capture more gestures, then adaptability is improved, but measurement precision deteriorates due to difficulty in distinguishing between different objects' gestures

Engineering Contradiction:
ImproveadaptabilityVSAvoidmeasurement precision
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The system employs asymmetric predetermined gestures for different objects, where each gesture has a distinct spatial configuration or motion pattern. This asymmetry enables the control unit to precisely identify which object performed the gesture even within an extended sensing range, maintaining measurement precision while supporting multiple objects.

Inventive Principle:
Principle #4Asymmetry

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This approach enhances the flexibility and safety of gesture-based control systems by ensuring that only authorized users can control the device, reducing the risk of accidental changes and enabling controlled transitions between users, particularly in applications like manufacturing robots or surgical environments.

Implementation Method 1

an active sensor from which some kind of signals are transmitted which then is reflected, refracted or scattered and then measured when received by the sensor again

Methodology Applied
Scientific EffectReflection: Reflection

Implementation Method 2

an active sensor from which some kind of signals are transmitted which then is reflected, refracted or scattered and then measured when received by the sensor again

Methodology Applied
Scientific EffectRefraction: Refraction

Implementation Method 3

an active sensor from which some kind of signals are transmitted which then is reflected, refracted or scattered and then measured when received by the sensor again

Methodology Applied
Scientific EffectScattering: Scattering

Data Source

PatentUS10185402B2Method and system for gesture based control device
Publication Date: 2019.01.22 ERGHIS TECH
  • US10185402B2 patent drawing
  • US10185402B2 patent drawing
  • US10185402B2 patent drawing

AI summary

The present disclosure relates to gesture based control of an electronic device and in particular to a method and system for gaining control over the electronic device.