Gesture-Based Document Editor for Mobile Touch Screens

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Solution Overview

Problem

Current pen-based text editing systems on mobile devices are inefficient due to the full screen user interface, which makes operations like text selection, deletion, copying, and pasting difficult, requiring users to switch to a box-based interface or perform character-by-character editing.

Innovation Solution

A gesture-based method where users form a first path to select an object on a touch screen by partially enclosing it, and a second path at a predetermined area to activate editing operations, using a device with a display processor, touch screen, input detection units, and an editing unit to recognize and execute these gestures.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Area of stationary object

If a full screen user interface is adopted to maximize writing area, then the area for text input is improved, but the ease of performing text editing operations deteriorates

Engineering Contradiction:
Improvetext input areaVSAvoidtext editing operation
Core Design Contradiction:
Area of stationary objectVSEase of operation

Solution Approach 1:

A selection indicator (visual intermediary element) is introduced to mediate between the user's drawing gesture and the text selection function. The indicator follows the user's stroke and visually indicates selected text, enabling intuitive selection without disrupting the natural handwriting flow or requiring mode switching.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The text editing functionality is segmented into distinct gesture-based operations: a first type of stroke for text selection and a second type of stroke for triggering editing functions. This segmentation allows each gesture type to be recognized and processed independently, enabling efficient text manipulation directly in the writing area.

Inventive Principle:
Principle #1Segmentation

2Device complexity

If traditional character-by-character pen editing is used, then the device complexity is reduced, but the productivity deteriorates

Engineering Contradiction:
Improveediting systemVSAvoidtext editing efficiency
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The system performs preliminary recognition of the user's drawing stroke to identify selection regions before the actual editing operation is executed. The selection indicator is displayed in advance to confirm the selected text, allowing users to make corrections or adjustments before finalizing the editing action.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

Traditional mechanical keyboard-based text editing is replaced with gesture-based pen input recognition. The system substitutes physical key presses with graphical stroke recognition, enabling users to perform text selection and editing operations directly with pen gestures on the touch screen.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Ease of operation

If users switch to a box-based user interface for text editing, then the ease of text selection and editing operations is improved, but the device complexity increases

Engineering Contradiction:
Improvetext selection and editingVSAvoiduser interface system
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The touch screen interface is designed to be universal, supporting both natural handwriting input and text editing operations within the same full-screen writing area. The system recognizes different types of strokes in the same space, eliminating the need for separate box-based editing interfaces while maintaining ease of text manipulation.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentEP3220252B1Gesture based document editor
Publication Date: 2020.06.17 CORE WIRELESS LICENSING R L
  • EP3220252B1 patent drawingFigure 1
  • EP3220252B1 patent drawingFigure 2~3(b)
  • EP3220252B1 patent drawingFigure 4(a)~4(g)

AI summary

A method for editing objects on a device comprising forming a first path on a touch screen with a pointing device. The first path at least partially encloses an object. The at least partially enclosed object is automatically selected. A second path is formed at a predetermined area on the touch screen with the pointing device. The second path activates an editing operation.