Gesture-Based Haptic Track Authoring for Custom Vibration Feedback

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Solution Overview

Problem

Existing electronic devices lack user-friendly methods for customizing tactile vibration feedback effects, limiting user experience and creativity in designing personalized tactile experiences.

Innovation Solution

A method and system for creating tactile effects in real time through gestures on a touch-screen electronic terminal, allowing users to customize vibration feedback by splitting graphic files into tracks, detecting gestures, and generating synchronized vibration signals based on preset rules.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If vibration effects are designed through code programming in advance, then the vibration feedback effect can be achieved, but the user cannot edit or modify the effects to meet their own requirements

Engineering Contradiction:
Improvecustomizability of vibration effectsVSAvoidoperational complexity for effect design
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system enables users to create and customize vibration effects themselves through gesture-based interaction, eliminating the need for professional programming knowledge. Users can tap, long-press, or swipe on the touchscreen to generate and modify vibration patterns directly, making the system self-serviceable for effect creation.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces traditional code-based vibration design with a gesture-based tactile interface. Instead of programming vibration patterns through code, users interact with the system through natural touch gestures on the touchscreen, which are then translated into corresponding vibration signals by the haptic feedback system.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Ease of operation

If no vibration effect production tools are available, then the system remains simple, but tactile vibration design becomes a skill mastered by very few professionals

Engineering Contradiction:
Improveaccessibility of vibration designVSAvoidrange of vibration effects
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The touchscreen serves multiple functions: it acts as both the display interface and the control interface for vibration effect creation. The same touchscreen used for general interaction also detects gestures for generating vibration patterns, eliminating the need for separate professional design tools and making vibration effect creation accessible to all users.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system introduces a gesture recognition intermediary layer between user input and vibration output. User gestures (tap, long-press, swipe) are detected by the touchscreen and translated into vibration signals through preset rules, serving as an accessible intermediary that bridges casual user interaction and complex vibration effect generation without requiring users to learn programming.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If gesture-based real-time vibration signal generation is implemented, then users can easily create personalized tactile effects, but the system complexity increases

Engineering Contradiction:
Improveuser-friendliness of tactile effect creationVSAvoidsystem architecture complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent merges the gesture detection functionality and vibration signal generation functionality into a unified processing flow. The touchscreen controller that already detects gestures for interface interaction is extended to also generate vibration signals based on the same gesture data, combining multiple functions into one integrated system rather than adding separate complex subsystems.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The system uses parameter changes in gesture detection (duration, intensity, position) to control vibration signal parameters (frequency, amplitude, duration). By mapping gesture parameters directly to vibration parameters through preset rules, the system achieves flexible vibration effect creation without requiring complex algorithms, simply changing the interpretation of existing gesture parameters.

Inventive Principle:
Principle #35Parameter changes

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables users to easily create personalized tactile effects for audio and video files, enhancing user experience through interactive and customizable vibration feedback.

Implementation Method 1

driving, through the real-time vibration signal, a vibration unit to produce a corresponding vibration feedback effect

Methodology Applied
Scientific EffectVibration: Vibration

Data Source

PatentUS12541254B2Method for creating tactile effect in real time through gesture and related device
Publication Date: 2026.02.03 AAC ACOUSTIC TECH (SHANGHAI) CO LTD
  • US12541254B2 patent drawing
  • US12541254B2 patent drawing
  • US12541254B2 patent drawing

AI summary

A method for creating tactile effect in real time through a gesture and a related device includes: acquiring a target graphic file, automatically splitting the target graphic file into tracks, and displaying track parameter of the track; identifying whether the track has the track parameter; detecting an inputted gesture tactile signal in real time, generating a corresponding real-time vibration signal according to a preset rule, synchronously writing the real-time vibration signal as input parameter to track parameter, and simultaneously driving a vibration unit to produce a corresponding vibration feedback effect; and binding all the real-time vibration signals generated within a playback duration of the target graphic file to the target graphic file to form a final vibration signal of the target graphic file. In the method, a user can customize tactile effects for target audio and video files, which is convenient to operate and brings better user experience.