Gesture Input System for Intuitive Commerce Actions

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Solution Overview

Problem

Current computing devices lack intuitive and quicker input methods beyond conventional cursor or keyboard inputs, particularly in networked environments like marketplaces, where users desire more efficient ways to perform commerce-related actions.

Innovation Solution

Implementing a gesture input system that allows users to perform commerce-related actions on a device by receiving and processing gesture inputs, such as coordinates or motions, which are recognized and executed through a gesture engine and execution engine, enabling actions like buying, selling, or watching items within a networked environment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If conventional cursor or keyboard inputs are used, then computing devices can execute instructions, but the input method is not intuitive and time-consuming

Engineering Contradiction:
Improveintuitiveness of input methodVSAvoidtime required for input
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent replaces conventional mechanical input methods (cursor clicking, keyboard typing) with gesture-based input recognized through sensors. The system captures gestures via sensors and translates them into commands, enabling more intuitive and faster interaction without requiring physical contact with traditional input devices.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent introduces a gesture recognition system as an intermediary between the user's physical actions and the computer's instruction execution. This intermediary layer translates gestures into executable commands, bridging the gap between intuitive physical movements and conventional computational operations.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If gesture input system is implemented, then input intuitiveness and speed improve, but device complexity increases

Engineering Contradiction:
Improveinput speedVSAvoidcomplexity of input system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent makes the gesture recognition system multi-functional by enabling it to handle various input scenarios (different gesture types, contexts, and interaction modes) through a single unified system. This allows the same infrastructure to support diverse input needs without proportionally increasing complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent segments the gesture input system into distinct functional modules: gesture capture, gesture recognition, and command execution. This modular architecture allows each component to be optimized independently and simplifies the overall system by dividing complex functionality into manageable units.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS11823249B2Providing gesture functionality
Publication Date: 2023.11.21 EBAY INC
  • US11823249B2 patent drawing
  • US11823249B2 patent drawing
  • US11823249B2 patent drawing

AI summary

Gesture functionality is provided in a computing environment. In example embodiments, a gesture input is received. A style difference is identified between a known gesture input of a set of known gesture inputs and the received gesture input. The set of known gesture inputs is caused to be modified to include the style difference by updating a database that stores the set of known gesture inputs.