Gesture-Sensing LED Lighting Layout for Adaptive Interior Illumination
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Solution Overview
Problem
Conventional lighting systems in buildings and mobile systems lack the ability to dynamically adjust illumination based on user input, limiting flexibility and user satisfaction, especially in changing environments like vehicles where seating positions and orientations vary.
Innovation Solution
A system incorporating light-emitting diodes arranged in strips or two-dimensional patterns, integrated with gesture sensors such as touch or proximity sensors, allowing users to toggle the states of lighting elements and customize output through gestures, enabling dynamic adjustment of lighting based on user input.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If conventional lighting systems are used with fixed controls, then the system structure is simple, but the adaptability to different user positions and environments is poor
Solution Approach 1:
The patent implements dynamic lighting control by allowing the lighting system to adapt its configuration based on real-time user positions and gestures. The lighting elements can be dynamically turned on/off, adjusted in intensity, and reconfigured based on user interaction, transforming a static lighting system into a dynamic one that responds to environmental and user changes.
Solution Approach 2:
The lighting system is designed to serve multiple functions: illumination, user interaction interface, and position-based adaptation. By integrating gesture sensors and making the system responsive to various user inputs, the lighting serves as both a functional illumination source and a control interface, reducing the need for separate control mechanisms.
2Ease of operation
If gesture sensors are integrated with light-emitting diodes, then the adaptability and user customization are improved, but the device complexity increases
Solution Approach 1:
The patent merges the lighting elements and gesture sensors into a single integrated system. The sensors are positioned to overlap with the light-emitting diodes, allowing both functions to coexist in the same spatial footprint. This integration enables users to customize lighting through natural gestures without requiring separate control devices or complex interfaces.
3Measurement precision
If lighting elements are arranged in strips or two-dimensional patterns with overlapping gesture sensors, then the illumination coverage and gesture control precision are improved, but the manufacturing complexity increases
Solution Approach 1:
The lighting system is divided into discrete light-emitting diode elements arranged in strips or two-dimensional patterns, with corresponding segmented gesture sensor regions. This segmentation allows for precise mapping between gesture input locations and specific lighting elements, enabling precise control while using standardized modular components that can be manufactured and assembled systematically.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The system provides users with adaptable and personalized illumination, ensuring adequate lighting regardless of seating positions and orientations, enhancing user experience and flexibility in various environments.
Implementation Method 1
The lighting may include light-emitting elements such as light-emitting diodes arranged in strips or two-dimensional patterns
Data Source
AI summary
A system may have an interior region. The system may have lighting that provides illumination for the interior region. The lighting may include light-emitting elements such as light-emitting diodes arranged in strips or two-dimensional patterns. A gesture sensor such as a touch gesture sensor or proximity gesture sensor may overlap the light-emitting diodes. As gesture input is received over the light-emitting elements, the lighting may toggle the states of the light-emitting elements, turning on elements that are off and turning off elements that are on. The lighting may toggle the states of the elements based on gesture input such as gesture input made along a strip of elements or gesture input involving gestures that pass over a selected set of elements in a two-dimensional array.


