Gesture-Based Receiver Selection in Communication Devices

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Solution Overview

Problem

Current methods for selecting receivers in communication devices, such as mobile phones and GPS receivers, lack intuitive and efficient ways to associate unique movements with specific receivers for data transmission, leading to cumbersome user interactions.

Innovation Solution

A communication apparatus that uses a combination of motion sensors, processors, and memory to uniquely associate predetermined movements with receivers, allowing users to select receivers by performing specific gestures or drawing marks on a display, and subsequently send data to the selected receivers.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional receiver selection methods are used, then the communication device can transmit data to receivers, but the user interaction becomes cumbersome and lacks efficiency

Engineering Contradiction:
Improvereceiver selection processVSAvoidtime for selecting receiver
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent applies dynamics by making the receiver selection process dynamic through gesture recognition. Instead of static menu navigation, the system dynamically identifies receivers based on the user's physical movements and gestures, allowing the selection interface to adapt in real-time to user actions. This transforms the rigid, step-by-step selection process into a fluid, intuitive interaction where the system responds to continuous motion input.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent replaces traditional mechanical or manual selection methods (such as scrolling through lists or pressing buttons) with gesture-based control. By substituting physical gestures captured by sensors for conventional input mechanisms, the system achieves faster and more intuitive receiver selection. This substitution eliminates the need for complex menu navigation and direct manual interaction with receiver lists.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Ease of operation

If gesture recognition is implemented for receiver selection, then user interaction becomes more intuitive, but the device complexity increases

Engineering Contradiction:
Improveintuitiveness of interactionVSAvoidsystem architecture
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent applies universality by designing a gesture recognition system that serves multiple functions beyond simple receiver selection. The same gesture detection mechanism can be extended to control other communication functions, navigate interfaces, or interact with different types of devices. This multi-functional approach justifies the added complexity by providing a unified control paradigm across various operations, reducing the need for separate control systems for different functions.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent introduces an intermediary layer between the user and the receiver selection process. Rather than directly mapping user actions to receiver choices, the system uses gesture recognition as an intermediary that translates physical movements into selection commands. This intermediary layer simplifies the user's task by handling the complexity of gesture interpretation and receiver matching automatically, making the overall system more intuitive despite the added computational layer.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentEP2494819B1Method and apparatus for selecting a receiver
Publication Date: 2019.05.29 NOKIA TECHNOLOGIES OY
  • EP2494819B1 patent drawingFigure 1A
  • EP2494819B1 patent drawingFigure 1B~1C
  • EP2494819B1 patent drawingFigure 1D~1E

AI summary

In accordance with an example embodiment of the present invention, a method comprises identifying at least one receiver, selecting said at least one receiver by moving an apparatus according to at least one predetermined movement and sending data to said selected at least one receiver.