Glowing Targets for Open Field Entertainment

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Solution Overview

Problem

Large, open field areas such as farms, parks, and sports stadiums are underutilized and generate little income, necessitating a way to monetize these spaces when not in use for their primary purpose.

Innovation Solution

An open field game arrangement featuring glowing, responsive targets that can be hit by various objects, accompanied by a sensor system and controller to generate light and sound responses, and an optional scoring system, allowing for entertainment and revenue generation both day and night.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If large open field areas are left unused for their primary purpose, then the space remains available, but income generation is minimized

Engineering Contradiction:
Improveincome generationVSAvoidspace utilization
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The patent transforms single-purpose open fields into multi-functional spaces by adding game targets that enable recreational activities. The same field space serves both its primary purpose (e.g., farming, sports events) and secondary recreational purpose (target games with glowing targets), allowing income generation without sacrificing the original space availability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If glowing targets with sensors and controllers are added to generate income, then entertainment value and income potential increase, but device complexity increases

Engineering Contradiction:
Improveincome generationVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system is divided into independent modular components: glowing targets, sensor arrangements, controllers, and scoring systems. Each component can be independently installed, maintained, and replaced. The targets are separate physical structures with integrated lighting, while sensors and controllers are distinct electronic modules, allowing simplified deployment and reduced overall system complexity.

Inventive Principle:
Principle #1Segmentation

3Ease of operation

If sensors and controllers are installed to detect target hits and generate responses, then interactive entertainment experience is enhanced, but manufacturing cost and complexity increase

Engineering Contradiction:
Improveinteractive experienceVSAvoidmanufacturing complexity
Core Design Contradiction:
Ease of operationVSEase of manufacture

Solution Approach 1:

The sensor arrangements are integrated directly into the target structures themselves, allowing the targets to autonomously detect hits and trigger responses without requiring separate complex detection systems. The controllers automatically process sensor signals and activate appropriate light/sound responses, reducing the need for manual operation and simplifying the overall control architecture.

Inventive Principle:
Principle #25Self-service

4Productivity

If the game arrangement uses darkness to provide special entertainment experience, then nighttime utilization is improved, but energy consumption increases

Engineering Contradiction:
Improvenighttime utilizationVSAvoidlighting energy consumption
Core Design Contradiction:
ProductivityVSUse of energy by stationary object

Solution Approach 1:

The glowing targets use periodic or pulsed lighting rather than continuous illumination. The lights activate in response to specific events (target hits, game rounds) and can be programmed to operate during specific time periods (evening/night hours), reducing overall energy consumption while maintaining the special nighttime entertainment experience.

Inventive Principle:
Principle #19Periodic action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables income generation by providing an engaging entertainment experience, utilizing the space for various games and activities, enhancing utilization and revenue potential through interactive and illuminated targets with sensory feedback.

Implementation Method 1

The glowing targets are hollow structures made of a transparent or translucent skin, with light shining through, from the interior to the exterior of the skin, causing the skin to glow.

Methodology Applied
Scientific EffectLight transmission through transparent or translucent material: Refraction

Implementation Method 2

There is a sensor arrangement that determines when the targets have been hit.

Methodology Applied
Scientific EffectImpact detection: Impact Force

Implementation Method 3

The response may be one or more different colors of light or one or more flashing lights shining from the interior of the target that has been hit

Methodology Applied
Scientific EffectElectroluminescence: Electroluminescence

Implementation Method 4

The response may include a sound generated at the target or at a different location or at multiple locations.

Methodology Applied
Scientific EffectMechanical vibration to sound conversion: Vibration

Data Source

PatentUS10695635B2Open field game arrangement including glowing and responsive targets
Publication Date: 2020.06.30 OFF COURSE PRODN INC
  • US10695635B2 patent drawing
  • US10695635B2 patent drawing
  • US10695635B2 patent drawing

AI summary

An open field game arrangement includes glowing targets and provides responses, such as lights and sounds, when the targets are hit.