Golf Pace Management via Digital Karma and Mediator System

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Solution Overview

Problem

Golf courses face bottlenecks due to slow pace of play, leading to congestion and conflicts between groups, with traditional marshals being ineffective and costly solutions.

Innovation Solution

A software system with hardware components that enables remote location tracking, communication, and management between golfers, allowing standardized requests for pace of play and rewarding considerate players with a 'golf karma' system, while facilitating beverage and equipment delivery without interrupting play.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If marshals are hired to patrol the course and ensure groups are playing expediently, then the pace of play may be improved, but the cost increases and effectiveness decreases due to avoidance of direct confrontation

Engineering Contradiction:
Improvepace of playVSAvoidcost and effectiveness of marshals
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system enables self-service pace management where players directly communicate with each other through the application to request playthroughs and manage their own group dynamics, eliminating the need for external marshal intervention and reducing both cost and complexity while maintaining effectiveness

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The application implements a feedback mechanism where players receive real-time information about group positions, pace status, and playthrough requests, allowing them to self-regulate their playing speed and interaction based on feedback from the system and other players

Inventive Principle:
Principle #23Feedback

2Productivity

If players directly request for another group to step aside to let the current group play through, then the pace of play improves, but direct confrontation and distraction increase between groups

Engineering Contradiction:
Improvepace of playVSAvoidconfrontation and distraction between groups
Core Design Contradiction:
ProductivityVSObject-affected harmful factors

Solution Approach 1:

The application serves as an intermediary digital mediator between player groups, providing a standardized, non-confrontational interface for requesting playthroughs and communicating pace expectations, thereby reducing direct human confrontation and distraction while maintaining efficient pace management

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system changes the parameters of communication from direct personal confrontation to standardized digital requests and responses, transforming the interaction mode to reduce emotional tension and distraction while maintaining the functional goal of pace management

Inventive Principle:
Principle #35Parameter changes

3Productivity

If more groups are allowed to use the golf course simultaneously, then throughput and income increase, but congestion and bottlenecks increase on the course

Engineering Contradiction:
Improvethroughput and incomeVSAvoidcongestion and bottlenecks
Core Design Contradiction:
ProductivityVSObject-affected harmful factors

Solution Approach 1:

The application enables preliminary coordination between groups by allowing advance communication about playthrough requests and pace expectations before congestion issues arise, enabling smoother flow of multiple groups through the course without sudden bottlenecks

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system replaces the mechanical/physical marshaling system with a digital communication and coordination system, allowing more groups to be managed simultaneously through software-based coordination rather than physical intervention, thereby increasing throughput without proportionally increasing congestion

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS20240173601A1Golfing Location and Communication Application
Publication Date: 2024.05.30 CARVER KYLE THOMAS
  • US20240173601A1 patent drawing
  • US20240173601A1 patent drawing
  • US20240173601A1 patent drawing

AI summary

Disclosed is a system and method for managing the flow and play rates of multiple groups on a golf course. Specifically, the system and method utilize a digital platform to facilitate communication between groups and manage gameplay. In particular, the invention provides a system to standardize requests for playthroughs. Groups are incentivized into accepting such requests through a “karma” system, refreshments from the requesting group, and other reward systems. Additionally, the system allows for other features which aid in managing the pace of play across the course.