Integrated Golf Simulator and Exercise Device for Speed Training

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Traditional golf simulators lack the option to simulate speed golf and provide minimal exercise, failing to offer the fitness benefits and time-efficient gameplay of actual speed golf, limiting their appeal and functionality.

Innovation Solution

A golf simulator system that integrates a launch area, display, and exercise device connected to a computer, allowing players to simulate speed golf by combining golf shots with physical exercise, with the ability to network for virtual tournaments and scoring based on time and strokes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional golf simulators are used, then golf practice is available indoors, but exercise and fitness benefits are minimal

Engineering Contradiction:
Improvefitness benefitsVSAvoidexercise requirement
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent combines a golf simulator with an exercise device (treadmill, stationary bike, or elliptical machine) into an integrated system. The exercise device is positioned within the simulator housing and connected to the ball launching mechanism, allowing users to exercise while simulating golf shots. This merging resolves the contradiction by providing both indoor golf practice and significant physical exercise simultaneously.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The integrated system serves multiple functions: it acts as both a golf simulator and an exercise device. Users can perform various exercises (walking, jogging, cycling, elliptical motion) while playing virtual golf, making the single system versatile enough to address both golf practice needs and fitness goals without requiring separate equipment.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Reliability

If full rounds of golf are played to maintain proficiency, then golf skills improve, but time consumption increases significantly

Engineering Contradiction:
Improvegolf proficiencyVSAvoidpractice time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The system creates a virtual copy of a golf course environment displayed on a screen within the simulator. Users can play complete rounds of virtual golf that replicate real course conditions, terrain, and challenges without leaving the indoor facility. This copying approach allows maintenance of golf proficiency through realistic simulation while eliminating travel time and weather dependencies.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The system allows users to complete entire golf rounds in advance through virtual simulation, preparing for actual play situations. Users can practice various course conditions, shot types, and strategies in the virtual environment before facing real golf scenarios, thereby maintaining proficiency more efficiently.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If outdoor driving ranges are used for practice, then golf skills are maintained, but availability is limited by time and location

Engineering Contradiction:
Improvepractice availabilityVSAvoidfacility requirement
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The simulator creates a virtual representation of driving range and course environments on a display screen. Users can practice golf shots in various virtual settings without needing physical access to outdoor facilities. This copying approach makes practice available anytime, anywhere indoors, resolving the availability limitation while keeping the device complexity manageable through standardized simulator components.

Inventive Principle:
Principle #26Copying

4Productivity

If speed golf is simulated, then time-efficient gameplay is achieved, but traditional simulator functionality is reduced

Engineering Contradiction:
Improvegameplay speedVSAvoidgolf simulation types
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The system dynamically adapts between different golf simulation modes based on user selection and exercise intensity. Users can choose between traditional golf pacing and speed golf formats, with the virtual course and exercise requirements adjusting accordingly. This dynamic capability allows the system to provide time-efficient speed golf when desired while maintaining the option for traditional simulation, thus resolving the contradiction between gameplay speed and simulation versatility.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS9764213B2Method and apparatus for simulated golf
Publication Date: 2017.09.19 FULL SWING GOLF
  • US9764213B2 patent drawing
  • US9764213B2 patent drawing
  • US9764213B2 patent drawing

AI summary

Described herein are methods and apparatuses for simulating golf. For example, described herein is a system for simulating a golf game. The system includes a simulator with a golf ball launch area and a display and an exercise device. The exercise device and simulator are connected to a computer.