Graphics Processor Boosting Control Framework

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Solution Overview

Problem

Conventional graphics processor boosting technologies for mobile devices often fail to consider the overall system resource utilization, leading to conflicts among different technologies and inefficient battery consumption, especially when handling high-resolution and high-frame-rate applications.

Innovation Solution

A control framework that integrates multiple criteria, including system information, scene moving information, and user hints, to balance and coordinate the activation and strength of various graphics processor boosting modules, preventing conflicts and optimizing resource utilization.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple graphics processor boosting technologies are separately activated by their own logics, then each technology can be independently controlled, but conflicts arise among different technologies and system resource utilization is not optimized

Engineering Contradiction:
ImproveIndependent control of each boosting technologyVSAvoidConflict avoidance among technologies
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent merges the control of multiple graphics processor boosting technologies into a single unified control logic. The activation controller integrates various boosting modules (e.g., frame rate control, resolution control, refresh rate control) and coordinates their activation based on comprehensive system state analysis, eliminating conflicts that arise when each technology is controlled independently

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The activation controller serves as a universal control mechanism that manages multiple different boosting technologies through a single interface. It analyzes system information, scene moving information, and user hints to determine which boosting modules should be activated and at what strength levels, providing multi-functional control across different technology types

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Manufacturing precision

If graphics processor boosting technologies are activated to handle high-resolution and high-frame-rate applications, then visual quality is improved, but battery power consumption increases considerably

Engineering Contradiction:
ImproveVisual quality (resolution and frame rate)VSAvoidBattery power consumption
Core Design Contradiction:
Manufacturing precisionVSUse of energy by moving object

Solution Approach 1:

The patent implements dynamic control of graphics processor boosting technologies by continuously monitoring system state and adjusting the activation strength of different modules in real-time. The activation controller dynamically determines which boosting modules to activate and at what intensity levels based on current system conditions, scene moving information, and user hints, optimizing the balance between visual quality and power consumption

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes operational parameters by adjusting the strength levels of different boosting modules based on system state analysis. The activation controller modifies parameters such as frame rate, resolution, and refresh rate dynamically, activating boosting technologies only when necessary and at appropriate intensity levels to maintain visual quality while minimizing battery consumption

Inventive Principle:
Principle #35Parameter changes

3Device complexity

If activation control logic considers only a little part of system information, then the control logic remains simple, but it fails to consider the big picture of system resource utilization

Engineering Contradiction:
ImproveActivation control logic complexityVSAvoidSystem resource utilization efficiency
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The activation controller implements comprehensive feedback mechanisms by continuously analyzing system information, scene moving information, and user hints to determine the appropriate activation strategy. The controller uses this feedback to dynamically adjust the strength and activation status of different boosting modules, ensuring optimal system resource utilization based on real-time system state

Inventive Principle:
Principle #23Feedback

Data Source

PatentEP4471595A1Computing system and method for graphics processor boosting
Publication Date: 2024.12.04 MEDIATEK INC
  • EP4471595A1 patent drawingFigure 1
  • EP4471595A1 patent drawingFigure 2
  • EP4471595A1 patent drawingFigure 3

AI summary

A computing system (100) with graphics processor boosting is shown. The computing system (100) has a graphics processing unit (104) controlling a display (106), a code memory (108) storing instructions, and a processor (102) operating the graphics processing unit (104) to control the display (106). The processor (102) is configured to execute the instructions retrieved from the code memory (108) to implement a plurality of graphics processor boosting modules (110_1 - 110_N) for the graphics processing unit (104), and implement an activation controller (112) that controls activation of the different graphics processor boosting modules (110_1 - 110_N) through different configuration interfaces (114_1 - 114_N) with balances between the different graphics processor boosting modules (110_1 - 110_N).