GPU Cross-Beam Bracket Layout for Variable Card Lengths

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Solution Overview

Problem

The increasing weight of GPU video cards causes damage to PCIE slots, and existing solutions for mounting GPU assemblies of different lengths reduce mounting efficiency.

Innovation Solution

An electronic device with a cross-beam assembly and bracket system that allows for staggered plug-in and connecting portions, enabling efficient mounting of GPU assemblies of varying lengths without interfering with plug-in and connection operations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the cross-beam assembly is moved to accommodate GPU video cards of different lengths, then the adaptability is improved, but the mounting efficiency deteriorates

Engineering Contradiction:
Improveadaptability to different GPU lengthsVSAvoidmounting efficiency
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The cross-beam assembly is segmented into a cross-beam body and a detachable bracket component. The bracket can be detached and reattached at different positions on the cross-beam body, allowing adaptation to different GPU lengths without moving the entire cross-beam assembly, thereby maintaining mounting efficiency while achieving adaptability.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The bracket is designed to be dynamically repositionable on the cross-beam assembly. The bracket can be detached from one position and reattached at another position along the cross-beam body, enabling flexible adaptation to different GPU video card lengths while keeping the cross-beam assembly stationary, thus resolving the contradiction between adaptability and mounting efficiency.

Inventive Principle:
Principle #15Dynamics

2Device complexity

If the first plug-in portion and first connecting portion are positioned closely, then the device complexity is reduced, but the ease of operation deteriorates due to interference

Engineering Contradiction:
Improvestructural simplicityVSAvoidplug-in and connection operation
Core Design Contradiction:
Device complexityVSEase of operation

Solution Approach 1:

The first plug-in portion and first connecting portion are arranged in different spatial dimensions or orientations on the bracket. This dimensional separation allows both components to be closely positioned without interfering with each other during plug-in and connection operations, maintaining structural simplicity while ensuring ease of operation.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS20260064168A1Electronic device
Publication Date: 2026.03.05 SQ TECH (SHANGHAI) CORP
  • US20260064168A1 patent drawing
  • US20260064168A1 patent drawing
  • US20260064168A1 patent drawing

AI summary

An electronic device includes: a computer case; a cross-beam assembly including a cross-beam body, two ends of the cross-beam body along a first direction being connected to two opposite side walls of the computer case, respectively, the cross-beam body and the computer case enclosing a accommodating cavity, the cross-beam body comprising a first connecting portion and a first plug-in portion that are staggered in the first direction; and a GPU assembly provided including a GPU video card and a first bracket. The GPU video card has a first end, the first end comprising a second plug-in portion, the first bracket is provided at the first end and comprising a second connecting portion, the second plug-in portion and the second connecting portion are staggered in the first direction, the first plug-in portion is plugged into the second plug-in portion, and the first connecting portion is connected to the second connecting portion.