GPU Fabric Interface for Point-to-Point Gradient Transfer

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Solution Overview

Problem

Current graphics processing units (GPUs) face challenges in efficiently handling diverse data processing tasks, including graphics and machine learning operations, due to limitations in parallel processing capabilities and interconnectivity between processing units.

Innovation Solution

Implementing a GPU architecture with a parallel processing unit that includes a scheduler for efficient workload distribution across processing clusters, coupled with high-speed interconnects like PCIe or NVLink, and a unified memory architecture for seamless data access.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a GPU uses fixed function computational units for graphics processing, then graphics operations can be performed efficiently, but the system lacks adaptability for diverse data processing tasks including machine learning operations

Engineering Contradiction:
Improveadaptability for diverse data processing tasksVSAvoidprocessing efficiency
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The GPU architecture employs processing clusters with programmable processing elements that can be configured to perform multiple types of operations including traditional graphics rendering and machine learning computations. The unified memory architecture and standardized data paths enable the same hardware resources to serve different computational workloads, achieving multi-functionality without sacrificing performance in any single domain

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If a GPU implements highly parallel processing with multiple processing clusters, then throughput for graphics tasks is improved, but interconnectivity and data sharing between processing units become complex and inefficient

Engineering Contradiction:
Improveparallel processing throughputVSAvoidinterconnectivity complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The GPU architecture merges multiple processing clusters into a unified system with shared memory resources and standardized communication interfaces. The unified memory architecture consolidates data storage and access pathways, while NVLink technology provides a high-bandwidth interconnect that simplifies data sharing between processing units and GPUs, reducing the complexity of inter-cluster communication while maintaining high parallel throughput

Inventive Principle:
Principle #5Merging (Combining)

3Productivity

If a GPU uses separate memory architectures for different data types, then data access can be optimized for specific operations, but memory access efficiency and data sharing between graphics and machine learning tasks deteriorate

Engineering Contradiction:
Improvememory access efficiencyVSAvoidseamless data access for different tasks
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The GPU implements a unified memory architecture where the same memory resources are shared across all processing clusters regardless of whether they are executing graphics or machine learning workloads. This unified approach allows efficient data access for all operation types while enabling seamless data sharing between different task types, eliminating the need for separate memory architectures

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250363355A1Hardware implemented point to point communication primitives for machine learning
Publication Date: 2025.11.27 INTEL CORP
  • US20250363355A1 patent drawing
  • US20250363355A1 patent drawing
  • US20250363355A1 patent drawing

AI summary

One embodiment provides for a graphics processing unit including a fabric interface configured to transmit gradient data stored in a memory device of the graphics processing unit according to a pre-defined communication operation. The memory device is a physical memory device shared with a compute block of the graphics processing unit and the fabric interface. The fabric interface automatically transmits the gradient data stored in memory to a second distributed training node based on an address of the gradient data in the memory device.