GPU Frame Buffer Analysis for Dynamic Content Overlay
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Solution Overview
Problem
Traditional display technologies are limited in dynamism, failing to effectively layer functionality within a given display frame, resulting in a lackluster visual experience and inefficiency in user interaction, especially with static content like textual documents or slide decks.
Innovation Solution
An apparatus and method utilizing a graphics processing unit (GPU) to analyze frames of displayed data, detect changes in secondary digital content, and overlay it seamlessly based on determined position changes, enhancing the user experience by incorporating interactive and dynamic digital objects within the display.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional two-dimensional display is used, then display simplicity is maintained, but visual dynamism and functional layering are limited
Solution Approach 1:
The patent introduces a temporal dimension to the traditional two-dimensional display by implementing frame buffer analysis across multiple time points. The system analyzes first and second frames sequentially, detecting position changes of digital content over time, thereby transforming static display into dynamic multi-layered presentation without complicating the physical display structure
Solution Approach 2:
The patent implements dynamic content overlay by continuously analyzing frame buffers to detect position changes of digital content. The system dynamically adjusts the overlay position of secondary digital content based on detected movement between frames, enabling the display to adapt and respond to changing content positions in real-time
2Ease of operation
If static content display is used, then implementation simplicity is maintained, but user engagement and interaction are reduced
Solution Approach 1:
The patent implements a feedback mechanism where the system continuously monitors the position of digital content across frames, detects changes in position, and automatically adjusts the overlay of secondary digital content accordingly. This closed-loop feedback enhances user engagement by maintaining relevant information overlay without requiring manual intervention, thereby improving ease of operation while reducing time loss
Data Source
AI summary
An apparatus, method, and computer readable medium that include accessing a frame buffer of a graphics processing unit (GPU), analyzing, in the frame buffer of the GPU, a first frame representing a first section of a stream of displayed data that is being displayed by the apparatus, the first frame including secondary digital content, analyzing, in the frame buffer of the GPU, a second frame, the second frame including the secondary digital content, determining a change in a position of the secondary digital content from the first frame to the second frame based on a comparison between the first frame and the second frame of the displayed data, and overlaying the secondary digital content in the second frame of the displayed data based on the determined change in the position of the secondary digital content.


