GPU Shader Code Paths for Common Value Optimization

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Solution Overview

Problem

Graphics Processing Units (GPUs) face performance bottlenecks due to limited compute or memory throughput during shader execution, particularly when handling common values in graphics applications, leading to inefficiencies in instruction processing and memory access.

Innovation Solution

Introducing enhanced code paths in shaders to identify and optimize processing of frequent common values such as zero, one, black, and white color values, using techniques like constant folding and dead code removal, which reduces the number of instructions and memory accesses, thereby enhancing processing efficiency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If traditional shader execution is used, then GPU can handle general graphics processing, but performance is limited by compute throughput and memory access bottlenecks

Engineering Contradiction:
Improveshader execution speedVSAvoidenergy consumption per shader instruction
Core Design Contradiction:
ProductivityVSLoss of energy

Solution Approach 1:

The shader execution path is segmented into multiple specialized code paths based on the type of values being processed. Common values (zero, one, black, white) are routed to optimized execution paths, while other values follow the traditional path. This segmentation allows the GPU to apply different optimization strategies to different data types, improving overall execution efficiency and reducing energy consumption for frequently occurring value types.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The invention changes the execution parameters of the shader by introducing conditional logic that detects common values and switches to specialized code paths. This parameter change involves modifying the control flow based on value characteristics, enabling the system to adapt its processing approach dynamically. The specialized paths use constant folding and dead code removal techniques that are parameter-specific to common value types, thereby improving performance and reducing energy usage.

Inventive Principle:
Principle #35Parameter changes

2Productivity

If shader code is optimized for common values, then processing efficiency improves, but device complexity increases due to multiple code paths

Engineering Contradiction:
Improveprocessing efficiencyVSAvoidshader code structure
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The shader code includes preliminary detection logic that identifies common values before execution. This preliminary action involves checking whether input values match predefined common value types (zero, one, black, white) and routing them to appropriate specialized code paths. By performing this detection early in the execution flow, the system prepares the optimized paths in advance, reducing the actual computation work needed during shader execution and improving processing efficiency without excessively complicating the overall structure.

Inventive Principle:
Principle #10Preliminary action

3Productivity

If more GPU resources are added to improve performance, then compute throughput increases, but power consumption and device complexity increase

Engineering Contradiction:
Improvecompute throughputVSAvoidpower consumption
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

The shader execution system provides self-service optimization by automatically detecting common values and routing them to specialized code paths without requiring external intervention or additional hardware resources. The optimized paths inherently reduce the compute work needed for common value types through techniques like constant folding and dead code removal. This self-service approach allows the GPU to improve its own efficiency and reduce power consumption by intelligently adapting its execution strategy based on the input data characteristics, rather than relying on brute-force increases in computational resources.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS10140678B2Specialized code paths in GPU processing
Publication Date: 2018.11.27 INTEL CORP
  • US10140678B2 patent drawing
  • US10140678B2 patent drawing
  • US10140678B2 patent drawing

AI summary

Techniques to improve graphics processing unit (GPU) performance by introducing specialized code paths to process frequent common values are described. A shader compiler can determine instruction that, during operation, may output a common value and can introduce an enhanced shader instruction branch to process the common value to reduce overall computational requirements to execute the shader.