Gradient Boosting Reinforcement Learning for Interpretable Structured Data

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Solution Overview

Problem

Current reinforcement learning methods struggle with interpretability, handling categorical data, and are not suitable for low-compute devices, while Gradient Boosting Trees (GBT) are underutilized due to their design for static datasets, lacking benchmarks for structured data in dynamic environments.

Innovation Solution

A gradient boosting reinforcement learning framework that trains an ensemble of decision trees over iterations, using a reinforcement learning objective to update the trees with sampled state and action pairs, enabling interpretability and deployment on low-compute devices.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If neural network based solutions are used for reinforcement learning, then the model can handle complex patterns, but interpretability deteriorates and device complexity increases

Engineering Contradiction:
Improvehandling complex patternsVSAvoidinterpretability
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The patent replaces neural network-based reinforcement learning systems with gradient boosting tree-based systems. This substitution maintains the ability to handle complex patterns while significantly improving interpretability, as decision trees provide transparent, explainable models that can be easily inspected and understood, directly resolving the contradiction between pattern handling capability and interpretability.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent changes the fundamental architectural parameters of the reinforcement learning model from neural networks to gradient boosting trees. This parameter change involves switching from deep learning components to ensemble tree structures, which inherently provide better interpretability while maintaining effectiveness on structured data, thus resolving the interpretability loss issue.

Inventive Principle:
Principle #35Parameter changes

2Productivity

If neural network based solutions are used for reinforcement learning, then the model can learn from data, but device complexity increases making deployment on low-compute devices difficult

Engineering Contradiction:
Improvelearning capabilityVSAvoidcomputational requirements
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent substitutes computationally intensive neural network-based reinforcement learning systems with gradient boosting tree-based systems. Gradient boosting trees are significantly more lightweight and can be deployed on low-compute devices such as mobile phones and edge devices, while still maintaining effective learning capabilities for reinforcement learning tasks, thus resolving the device complexity issue.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent employs gradient boosting trees which are computationally cheaper and more suitable for deployment on resource-constrained devices compared to neural networks. The model can be efficiently implemented on low-compute devices without requiring powerful GPUs or TPUs, making the reinforcement learning system accessible to a broader range of hardware platforms.

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

3Ease of manufacture

If traditional GBT libraries are used for reinforcement learning, then simplicity and accuracy are maintained, but adaptability to dynamic environments deteriorates due to design for static datasets

Engineering Contradiction:
Improvesimplicity and accuracyVSAvoidhandling dynamic environments
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The patent introduces dynamic elements to the gradient boosting tree framework by enabling continuous learning from streaming data and adapting to distribution shifts in real-time. The model can update its tree structures dynamically as new data arrives, transforming it from a static system into a dynamic adaptive system that handles reinforcement learning environments with changing distributions, thus resolving the adaptability issue while maintaining GBT simplicity and accuracy.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent implements continuous learning mechanisms where the gradient boosting model continuously updates its parameters and tree structures as new data streams in. This continuous action allows the model to adapt to changing environments and distribution shifts without interruption, maintaining both the simplicity of GBT and the adaptability needed for dynamic reinforcement learning environments.

Inventive Principle:
Principle #20Continuity of useful action

4Loss of information

If GBT is applied to reinforcement learning, then interpretability and handling of structured data are improved, but reliability deteriorates due to distribution shift challenges

Engineering Contradiction:
Improveinterpretability and structured data handlingVSAvoidperformance under distribution shift
Core Design Contradiction:
Loss of informationVSReliability

Solution Approach 1:

The patent incorporates feedback mechanisms where the model continuously monitors performance and uses this feedback to detect distribution shifts and adapt its tree structures accordingly. This feedback loop allows the gradient boosting model to maintain reliability under distribution shift by adjusting to changing data distributions while preserving the interpretability and structured data handling capabilities that are inherent to GBT architecture.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent makes the gradient boosting model dynamic by enabling it to adapt to distribution shifts in real-time through continuous learning from streaming data. The model can adjust its tree structures and parameters dynamically as data distributions change, thereby maintaining reliability and performance while preserving the interpretability and structured data handling advantages of GBT.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20250384302A1Gradient boosting reinforcement learning
Publication Date: 2025.12.18 NVIDIA CORP
  • US20250384302A1 patent drawing
  • US20250384302A1 patent drawing
  • US20250384302A1 patent drawing

AI summary

Reinforcement learning, which is a machine learning technique where a model learns to make decisions that maximize a reward, has shown great promise in various domains that involve sequential decision making, including for many real-world tasks, such as inventory management, traffic signal optimization, network optimization, resource allocation, and robotics. However, current neural network (NN) based solutions for reinforcement learning struggle with interpretability, handling categorical data, and supporting light implementations suitable for low-compute devices. The present disclosure provides a gradient boosting trees (GBT) framework that is tailored for reinforcement learning, which may enable interpretability, may be well suited for real-world tasks with structured data, and may be capable of deployment on low-compute devices.