Gradient Modeling Toolkit for 2D to Stereoscopic 3D Conversion

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Solution Overview

Problem

Converting 2-D multimedia content to stereoscopic 3-D content is labor-intensive, requiring specialized skills and significant manual labor, especially when animating objects, as existing methods involve creating virtual 3-D environments and models, which is time-consuming and requires advanced tracking and recreation of entire scenes.

Innovation Solution

A method and system that apply gradient models to 2-D images to create stereoscopic depth and volume by horizontally offsetting pixel values based on depth attributes, using gray scale templates and geometric shape models to generate corresponding left and right eye images for stereoscopic viewing.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If virtual 3-D environments and models are created to convert 2-D images to stereoscopic 3-D images, then stereoscopic depth and volume are achieved, but the process becomes labor-intensive and time-consuming

Engineering Contradiction:
Improvestereoscopic depth accuracyVSAvoidconversion time
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The patent applies gradient models as simplified copies or representations of complex 3-D environmental data. Instead of creating full virtual 3-D environments, the invention uses gradient models that capture essential depth and volume information, significantly reducing the time and labor required while maintaining acceptable stereoscopic quality

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent employs lightweight gradient model structures that are computationally inexpensive and quick to generate compared to detailed virtual 3-D models. These simplified models can be rapidly created and discarded for each conversion task, eliminating the need for time-consuming creation of persistent virtual environments

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

2Manufacturing precision

If virtual models are created to match object movement frame by frame, then animation accuracy is improved, but manual labor and complexity increase significantly

Engineering Contradiction:
Improveanimation accuracyVSAvoidtracking system complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent uses gradient models that copy only the essential depth and volume characteristics of objects rather than creating complete virtual 3-D models. This allows animation accuracy to be maintained for depth perception while avoiding the complexity of tracking and animating full geometric models

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent extracts only the critical depth and volume information from complex 3-D scenes into simplified gradient models. By taking out only the essential stereoscopic attributes rather than reproducing complete 3-D models, the system achieves animation accuracy where needed while eliminating unnecessary complexity

Inventive Principle:
Principle #2Taking out (Extraction)

3Adaptability or versatility

If entire 2-D scenes are recreated in virtual 3-D environments, then comprehensive stereoscopic control is achieved, but productivity decreases due to extensive manual labor

Engineering Contradiction:
Improvestereoscopic control flexibilityVSAvoidconversion throughput
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The patent applies gradient models as lightweight copies that represent depth and volume information without requiring full scene recreation. This enables comprehensive stereoscopic control through gradient adjustments while maintaining high productivity by avoiding the labor-intensive process of rebuilding entire scenes in 3-D

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent creates gradient models that can be universally applied to various types of content (images, video, animation) without requiring separate virtual 3-D environments for each. This multi-functional approach provides versatile stereoscopic control across different media types while significantly improving conversion throughput through automation

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS8947422B2Gradient modeling toolkit for sculpting stereoscopic depth models for converting 2-D images into stereoscopic 3-D images
Publication Date: 2015.02.03 DISNEY ENTERPRISES INC
  • US8947422B2 patent drawing
  • US8947422B2 patent drawing
  • US8947422B2 patent drawing

AI summary

Implementations of the present invention involve methods and systems for creating depth and volume in a 2-D planar image to create an associated 3-D image by utilizing a plurality of layers of the 2-D image, where each layer comprises one or more portions of the 2-D image. Each layer may be reproduced into a corresponding left eye and right eye layers, with one or both layers including a pixel offset corresponding to a perceived depth. Further, a depth model may be created for one or more objects of the 2-D image to provide a template upon which the pixel offset for one or more pixels of the 2-D image may be adjusted to provide the 2-D image with a more nuanced 3-D effect. In this manner, the 2-D image may be converted to a corresponding 3-D image with a perceived depth.