Graphical Audio Special-Effect Editing with Modular Signal Controls
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Solution Overview
Problem
Conventional audio editing software for special effects is complex and difficult to operate, making it challenging to apply in editing scenarios.
Innovation Solution
A graphical method and apparatus for editing audio special effects are introduced, involving the creation and connection of audio controls in an interface, including audio input, playing, and output controls, with optional special effect or detection controls, to streamline the editing process.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If conventional audio editing software uses an audio track to edit audio, then audio editing functionality is provided, but the operation becomes very difficult and configuration becomes complicated
Solution Approach 1:
The audio editing interface is segmented into multiple independent audio controls (audio input control, audio playing control, audio output control, audio special effect control, audio detection control). Each control is a discrete functional module that can be independently configured and connected, transforming the complex monolithic interface into manageable segments that reduce operational difficulty and configuration complexity.
Solution Approach 2:
The patent transitions from traditional linear audio track editing to a graphical node-based interface where controls are arranged in a two-dimensional space with explicit input and output ports. This dimensional change allows users to visually configure signal flow paths by connecting ports, making the editing process more intuitive and reducing configuration complexity compared to traditional track-based linear editing.
2Adaptability or versatility
If conventional audio editing software uses an audio track to edit audio, then audio editing functionality is provided, but the application to special effect editing scenes becomes difficult
Solution Approach 1:
The audio control interface is designed as a universal platform that can handle multiple editing scenarios including special effect editing, detection, and standard audio processing. The same basic control structure (input ports, output ports, processing functions) serves multiple purposes, making the system adaptable to special effect editing scenes while maintaining ease of operation through consistent interaction patterns.
Solution Approach 2:
The audio control configuration is dynamic and flexible, allowing users to add, remove, and reconfigure controls and connections based on specific editing needs. The system adapts to different special effect editing scenarios by dynamically creating and connecting appropriate controls, providing both versatility for different applications and ease of operation through a consistent flexible interface.
Data Source
AI summary
A method for editing an audio special effect includes that an audio input control, an audio playing control and an audio output control and at least one of an audio special effect control or an audio detection control are created based on a first creation operation triggered by a user; an audio output port of the audio input control is connected to an audio input port of the audio playing control, an audio output port of the audio playing control is connected to an audio input port of a second audio control, and an audio output port of the second audio control is connected to an input port of the audio output control; and an audio stream of to-be-processed audio is controlled to flow from the audio input control sequentially through the audio playing control, the second audio control and the audio output control to obtain target special effect audio.


