Graphics Processor Color-State Mapping for Efficient Fragment Caching

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Solution Overview

Problem

Graphics processors face inefficiencies in cache usage due to redundant storage of pixel data, particularly in multi-sample anti-aliasing, leading to performance degradation and increased power consumption.

Innovation Solution

Implementing a two-level metadata structure that maps samples in a region of pixels to colors using color state metadata and region slab state metadata, allowing efficient cache access by storing shared color data in a single element and mapping different regions to subsets of color state metadata.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If multiple samples of a pixel are stored with their respective color data, then each sample can be processed independently for anti-aliasing, but redundant color data is stored when multiple samples have the same color, leading to inefficient cache usage

Engineering Contradiction:
Improveanti-aliasing processing accuracyVSAvoidcache memory usage efficiency
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent merges color data storage by creating a shared color buffer that stores color values once and uses indexing to reference them from multiple sample locations. Instead of storing identical color data in each sample's storage location, the system combines redundant color representations into a single shared storage structure with reference pointers, directly reducing cache memory usage while preserving anti-aliasing processing capability

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The shared color buffer serves multiple functions: it stores color data for multiple samples, provides a compression mechanism for redundant colors, and maintains random access capability through indexing. This universal storage structure replaces multiple dedicated color buffers, improving cache efficiency without sacrificing the ability to process individual samples independently for anti-aliasing

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If color data is stored redundantly for each sample, then cache access is straightforward, but power consumption increases due to unnecessary data storage and transfer

Engineering Contradiction:
Improvecache access simplicityVSAvoidpower consumption
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The patent extracts the redundant color data from individual sample storage locations and places it in a shared color buffer. By separating the unique color information from the sample-specific data, the system eliminates unnecessary data duplication while maintaining straightforward access through indexing mechanisms, thereby reducing the amount of data that needs to be stored and transferred, which directly lowers power consumption

Inventive Principle:
Principle #2Taking out (Extraction)

3Speed

If redundant color data is stored in cache, then all sample color information is immediately available, but cache thrashing occurs reducing processing performance

Engineering Contradiction:
Improvecolor data access speedVSAvoidfragment processing performance
Core Design Contradiction:
SpeedVSProductivity

Solution Approach 1:

By merging redundant color data into a shared buffer with centralized storage, the system reduces the total volume of data in the cache. This consolidation eliminates cache thrashing caused by redundant data occupying cache lines, while the indexing mechanism ensures that color data access speed is maintained through direct pointer-based retrieval from the shared structure

Inventive Principle:
Principle #5Merging (Combining)

4Adaptability or versatility

If each sample stores its own color data, then sample independence is maintained, but memory bandwidth is consumed by redundant data transfers

Engineering Contradiction:
Improvesample processing independenceVSAvoidmemory bandwidth consumption
Core Design Contradiction:
Adaptability or versatilityVSLoss of energy

Solution Approach 1:

The shared color buffer provides a universal storage location that serves all samples while maintaining sample processing independence through indexing. Each sample can still be processed independently by referencing its corresponding color index in the shared buffer, eliminating the need for redundant data transfers between memory and cache, thereby reducing memory bandwidth consumption without sacrificing processing flexibility

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12412233B1Color state techniques for graphics processors
Publication Date: 2025.09.09 APPLE INC
  • US12412233B1 patent drawing
  • US12412233B1 patent drawing
  • US12412233B1 patent drawing

AI summary

Techniques are disclosed relating to storage techniques for fragment data. In some embodiments, one or more storage circuits are configured to store sample color data for processing by shader processors including a data structure that includes first and second elements configured to store color data for first and second colors, respectively. In some embodiments, control circuitry is configured to generate color state metadata to map samples in a region of pixels to colors in elements of the data structure, including to map multiple samples to the first element of the data structure. In some embodiments, control circuitry is configured to access the color state metadata to determine a mapped element of the data structure for a given sample and read the color data from the mapped element of the data structure. Disclosed techniques may improve, reduce or avoid duplication and thereby improve cache efficiency for accesses to color data.