Graphics Processor Sorting Circuitry for Stable Ray Tracing

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Solution Overview

Problem

Existing graphics processors face challenges in performing stable and short-latency sorting operations, particularly in ray tracing techniques which are resource-intensive and require efficient ray-scene intersection calculations.

Innovation Solution

The implementation of a graphics processor architecture that includes specialized circuitry for stable and short-latency sorting operations, specifically designed for ray tracing applications, utilizing techniques such as priority selection circuitry and sorting circuitry to optimize ray traversal and intersection processes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If conventional graphics processor architecture is used for ray tracing, then general rendering capability is maintained, but sorting operation stability and latency are insufficient

Engineering Contradiction:
Improvesorting operation stabilityVSAvoidprocessor architecture complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The graphics processor is divided into separate functional units: a ray tracer unit that performs ray-scene intersection calculations and a dedicated sorting unit that processes ray traversal results. This segmentation allows each unit to be optimized for its specific function, with the sorting unit providing stable and low-latency sorting operations independent of the ray tracing computations.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

A dedicated sorting unit acts as an intermediary between the ray tracer and the final rendering output. This intermediary component receives ray intersection data from the ray tracer, performs stable sorting operations, and provides sorted results to subsequent processing stages, thereby ensuring sorting stability without affecting the core ray tracing functionality.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If ray tracing is implemented with full physical rendering accuracy, then rendering quality is improved, but computational resource consumption increases

Engineering Contradiction:
Improveray-scene intersection accuracyVSAvoidcomputational resource consumption
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The computational workload is segmented into two independent parts: ray-scene intersection calculations performed by the ray tracer unit and sorting operations performed by the dedicated sorting unit. This segmentation allows each unit to be optimized for its specific computational tasks, improving overall efficiency while maintaining rendering accuracy.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The sorting unit is specifically designed to handle sorting operations independently and efficiently, utilizing its dedicated architecture to perform sorting without requiring resources from the ray tracing unit. This self-service capability reduces the computational burden on the ray tracer while maintaining accurate ray-scene intersection results.

Inventive Principle:
Principle #25Self-service

3Reliability

If stable sorting is implemented using conventional methods, then sorting correctness is ensured, but operation latency increases

Engineering Contradiction:
Improvesorting correctnessVSAvoidsorting operation latency
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The sorting function is segmented from the ray tracing function and implemented as a dedicated sorting unit with specialized circuitry for stable sorting. This dedicated unit can perform sorting operations independently and efficiently, reducing latency while maintaining correctness through its specialized stable sorting algorithm implementation.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent replaces conventional software-based or general-purpose sorting mechanisms with a dedicated hardware sorting unit that uses specialized circuitry. This substitution of the sorting mechanism with purpose-built hardware enables stable sorting with reduced latency by eliminating the overhead associated with conventional sorting methods.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS12307547B2Apparatus and method for performing a stable and short latency sorting operation
Publication Date: 2025.05.20 INTEL CORP
  • US12307547B2 patent drawing
  • US12307547B2 patent drawing
  • US12307547B2 patent drawing

AI summary

Apparatus and method for stable and short latency sorting. For example, one embodiment of a processor comprises: an input circuit to receive a set of N input values to be sorted into a sorted order; comparison circuitry to compare each input value with all other input values in parallel to generate at least N*(N−1)/2 comparison result values; matrix generation circuitry and/or logic to generate a result matrix having a row associated with each input value, a plurality of bits in each row comprising comparison result values indicating results of comparisons with other input values, wherein a first region of the result matrix is to store a first set of bits comprising the N*(N−1)/2 comparison result values and a second region of the result matrix, opposite the first region, is to store a second set of bits comprising an inverse of the N*(N−1)/2 comparison result values; a parallel adder circuit to perform parallel additions of the bits in each row to generate N unique result values; and sorting circuitry to index into the N unique result values to return the sorted order.