Grid-Link Manipulator With Tactile Feedback and Posture Sensing

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Solution Overview

Problem

Existing manipulating devices lack the ability to provide force-like tactile sensations and do not adequately respond to user manipulations with high freedom, limiting the immersive experience in gaming and other interactive applications.

Innovation Solution

A manipulating device with a grid-shaped configuration of link shafts and node mechanisms, equipped with three-dimensional magnetic sensors, inertial measurement units, and vibrators, that outputs signals based on posture changes and vibrates in response to user interactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a manipulating device uses traditional buttons or sticks, then the structure is simple and easy to manufacture, but the degree of freedom for manipulation is limited and tactile sensation is insufficient

Engineering Contradiction:
Improvedegree of freedom for manipulationVSAvoidstructure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The manipulating device is divided into multiple independent node mechanisms (e.g., 16 nodes arranged in a 4×4 grid), each capable of independent posture changes. This segmentation allows high degrees of freedom for manipulation while keeping each individual node relatively simple in structure

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Each node mechanism incorporates movable components including link shafts that can rotate and change posture dynamically. The link shafts connect adjacent nodes and can vary their angles, enabling the entire device to adapt its shape in response to user manipulation while maintaining structural simplicity through standardized joint designs

Inventive Principle:
Principle #15Dynamics

2Ease of operation

If the manipulating device includes vibration feedback mechanisms, then tactile sensation and sense of presence are improved, but device complexity and manufacturing difficulty increase

Engineering Contradiction:
Improvetactile sensationVSAvoidmanufacturing complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

Vibration feedback is provided locally at specific node mechanisms rather than uniformly across the entire device. Each node can independently generate vibrations based on its state, allowing tactile feedback to be concentrated where most needed while reducing overall system complexity

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The node mechanisms serve multiple functions: they detect user manipulation through posture changes, transmit mechanical movements through link shafts, and provide tactile feedback through vibration. This multi-functionality reduces the need for separate dedicated components, thereby simplifying manufacturing

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Measurement precision

If the manipulating device uses a grid-shaped structure with multiple node mechanisms, then posture recognition precision is improved, but device complexity increases

Engineering Contradiction:
Improveposture recognition precisionVSAvoidstructural complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The device transitions from traditional two-dimensional button layouts to a three-dimensional configurable structure where nodes can change posture in multiple dimensions. This spatial dimensionality enhancement improves posture recognition precision while the modular grid structure keeps individual components manageable

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS20260084048A1Manipulating device
Publication Date: 2026.03.26 SONY INTERACTIVE ENTERTAINMENT LLC
  • US20260084048A1 patent drawing
  • US20260084048A1 patent drawing
  • US20260084048A1 patent drawing

AI summary

There is provided a manipulating device that is capable of expressing force-like tactile senses. The manipulating device includes a plurality of link shafts, a plurality of node mechanisms that cooperate with the plurality of link shafts in providing a grid shape, the plurality of node mechanisms holding ends of at least two or more of the link shafts of the plurality of link shafts such that the at least two or more of the link shafts are variable in posture, and a vibrating structure for vibrating the manipulating device, depending on a state of at least either one of the plurality of node mechanisms.