Group Chat Media Synchronization via Sentiment Analysis

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Solution Overview

Problem

Group communication experiences, such as chat sessions, lack the ability to collectively view or listen to media simultaneously, missing the social aspect of shared media consumption present in in-person interactions.

Innovation Solution

A system that processes chat messages to identify references to media entities, sentiments, and themes, selecting and playing relevant media content for group participants, allowing individual or collective media experiences based on the conversation context.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If group communication experiences are used for real-time messaging across multiple platforms, then efficiency and convenience are improved, but the ability to collectively view or listen to media simultaneously is lost

Engineering Contradiction:
Improveconvenience of group communicationVSAvoidability to share media experiences
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent merges group communication functionality with media playback functionality into a unified system. The media playback device joins the communication session and synchronizes media playback with the group chat, allowing participants to both message and share media experiences through the same integrated platform.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The system provides multi-functionality by enabling the communication platform to handle both text messaging and synchronized media playback. The media playback device can participate in the group chat while simultaneously playing back media content, making the system versatile for different types of group interactions.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If individual media selections are made by users in group chats, then user autonomy is improved, but collective media enjoyment and social bonding are reduced

Engineering Contradiction:
Improveuser choice in media selectionVSAvoidloss of shared experience
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The system incorporates feedback mechanisms where media playback selections made by one user are communicated to the group, and participants can provide responses or suggestions. This creates a feedback loop that maintains user autonomy while fostering collective engagement and shared experience.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The media playback device acts as an intermediary that bridges individual media selections with group experience. It receives media selection inputs from users and translates them into synchronized playback events that the entire group can experience together, mediating between individual choice and collective enjoyment.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS11792467B1Selecting media to complement group communication experiences
Publication Date: 2023.10.17 AMAZON TECH INC
  • US11792467B1 patent drawing
  • US11792467B1 patent drawing
  • US11792467B1 patent drawing

AI summary

Messages provided by users in a group communication experience are processed to identify media based on content of the messages. The messages may include references to artists, titles, genres, or eras of media, or express sentiments regarding the group communication experience. Media identified based on such references or sentiments is retrieved and transmitted to devices of one or more users participating in the group communication experience. The media is identified for users or for the group communication experience based on subjective or objective factors and played by the devices of the users participating in the group communication experience.