Group Gaming Mode Prize Object Management
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Solution Overview
Problem
Current gaming systems lack the ability to provide both anticipation and excitement while offering more variability in game results, which limits player engagement and retention.
Innovation Solution
A networked gaming system that allows a set of gaming machines to enter a group gaming mode, where prize objects are displayed on a common game board and can be awarded to individual machines, with primary game results presented in both primary and secondary display areas, and prize objects are removed from the board once awarded, maintaining available prize distributions across all machines.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a common persistent game board with multiple prize objects is displayed across a set of gaming machines, then player engagement and sense of urgency are improved, but device complexity increases
Solution Approach 1:
The patent merges multiple gaming machines into a group that shares a common persistent game board displayed across all machines in the group. Prize objects are maintained on the shared board and can be awarded to any machine in the group, creating a unified gaming experience that increases player engagement while distributing the complexity across the networked system.
Solution Approach 2:
The common game board serves multiple functions simultaneously: it displays available prizes, tracks which prizes have been awarded, and provides a shared competitive environment for all machines in the group. This multi-functionality reduces the need for separate systems for each machine while enhancing player engagement.
2Productivity
If prize objects are dynamically awarded and removed from the game board in real-time, then excitement and competition are improved, but measurement precision requirements increase
Solution Approach 1:
The system implements real-time feedback mechanisms where each gaming machine receives immediate notification when a prize object is awarded by another machine in the group. The awarded prize is instantly removed from the common game board and this state is synchronized across all machines, ensuring measurement precision through continuous state updates and verification.
3Loss of information
If primary game results are presented through both primary and secondary display areas, then information completeness is improved, but device complexity increases
Solution Approach 1:
The display system is segmented into two distinct areas: the primary display area shows the main game interface and results, while the secondary display area shows the common persistent game board with available prizes. This segmentation allows comprehensive information presentation without overwhelming either display area, maintaining information completeness while managing complexity through functional separation.
Data Source
AI summary
A gaming machine, method, and program product provide a slot machine game with group gaming mode features. A set of gaming machines enter a group gaming mode in which prize objects are displayed on a group mode game board and are available to be awarded to individual gaming machines in the set, and are then removed from the group mode game board. Primary game results at each of the set of gaming machines are presented through the group gaming mode.


