Group Identification in Brick-and-Mortar Stores via Mobile Tracking

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Solution Overview

Problem

Brick-and-mortar stores lack the ability to identify visitors as belonging to groups such as families or couples, preventing them from facilitating electronic interactions and collaborative shopping experiences.

Innovation Solution

The system tracks physical actions of visitors using mobile devices and IoT devices to identify group members, allowing for notifications and feedback between group members through in-store interactive displays or mobile applications.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If brick-and-mortar stores use traditional identification methods, then customer identification is simple, but the ability to identify group members (families, couples) is lost

Engineering Contradiction:
Improvegroup membership informationVSAvoididentification system complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The system uses mobile devices as portable copies of customer identification data. Instead of requiring complex in-store identification infrastructure, the patent leverages the mobile device's existing capabilities (camera, sensors, communication) to capture and transmit customer information, effectively copying the identification function to a device customers already carry.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The mobile device serves as an intermediary between the customer and the store's identification system. The device mediates the transfer of identification information from the customer to the store system, enabling group member identification without requiring direct complex interaction between store infrastructure and customer personal information.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If the system implements group identification capabilities, then collaborative shopping experience is improved, but system complexity increases

Engineering Contradiction:
Improvecollaborative shopping capabilityVSAvoidsystem infrastructure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The mobile device performs multiple functions: it serves as identification credentials, communication device, product information display, and feedback mechanism. By making the mobile device universal for all these shopping-related tasks, the system avoids needing separate specialized infrastructure for each function, thereby reducing overall system complexity while maintaining versatility.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

Customers use their own mobile devices to participate in collaborative shopping activities. The system leverages the customer's existing mobile device capabilities rather than requiring the store to provide specialized equipment to each customer, enabling self-service group identification and interaction.

Inventive Principle:
Principle #25Self-service

3Productivity

If real-world venues lack group identification means, then system simplicity is maintained, but customer responsiveness to products decreases

Engineering Contradiction:
Improvecustomer responsivenessVSAvoidvisitor group status
Core Design Contradiction:
ProductivityVSLoss of information

Solution Approach 1:

The system implements feedback loops where group members can provide real-time feedback about products to each other through mobile devices. This feedback mechanism enhances customer responsiveness by allowing immediate sharing of opinions, recommendations, and decision-making within the group, directly leveraging the identified group status to improve shopping productivity.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10062100B2Methods and systems for identifying visitors to real-world shopping venues as belonging to a group
Publication Date: 2018.08.28 ADOBE INC
  • US10062100B2 patent drawing
  • US10062100B2 patent drawing
  • US10062100B2 patent drawing

AI summary

Techniques disclosed herein identify visitors who visit a real-world shopping venue as belonging to a group. This involves tracking a physical action of a visitor present at the real-world shopping venue and identifying the visitor based on the tracked physical action and previously collected visitor information associated with the venue. The visitor is determined to be a member of a group based on the previously collected visitor information. Based on determining that the visitor is a member of the group, a notification is sent to another member of the group. The notification identifies that the visitor has placed at least one item in a sharing cart while the visitor is present at the real-world shopping venue. A system determines that visitors who routinely visit a real-world shopping venue belong to a group based on their activities while visiting the venue, and allows the visitors to provide feedback to each other.