GUI Navigation System Backwards Path Traversal
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Solution Overview
Problem
In a test environment for graphical user interfaces (GUIs), navigating to destination objects is cumbersome due to large and unwieldy lookup trees, which require significant metadata transfer and storage, especially when program versions change, leading to inefficiencies in processing time and storage space.
Innovation Solution
Implementing a navigation system that registers destinations against programming objects, allowing a navigation object to work backwards from a destination using a recursive traversal method, eliminating the need for large lookup trees and reducing metadata transfer by using model objects based on real hardware or programming components, and allowing navigation through a backwards path.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If a lookup tree structure is used to navigate to destinations in a test environment, then navigation functionality is achieved, but storage space requirements increase significantly and processing time increases due to large amounts of metadata transfer
Solution Approach 1:
The patent extracts the essential navigation information from the large lookup tree structure and stores it in a compact register that maps destinations to programming objects. This extraction eliminates the need to store and transfer the entire lookup tree metadata, significantly reducing storage space while maintaining navigation functionality.
Solution Approach 2:
The patent creates model objects that are simplified representations (copies) of real hardware or programming objects. These model objects contain only the necessary navigation information needed for testing, rather than requiring the full complexity of the actual system's metadata structure.
2Ease of operation
If a lookup tree structure is used to navigate to destinations in a test environment, then navigation functionality is achieved, but processing time increases due to significant metadata transfer
Solution Approach 1:
The patent extracts only the essential navigation metadata needed for destination lookup and stores it in a compact register structure. This extraction reduces the amount of data that needs to be transferred and processed during navigation operations, significantly improving processing time while maintaining full navigation functionality.
Solution Approach 2:
The patent pre-establishes the register mapping destinations to programming objects during system initialization. This preliminary action ensures that during actual navigation operations, the system can quickly lookup destinations without having to traverse large metadata structures or transfer significant amounts of data in real-time.
3Adaptability or versatility
If the lookup tree is updated or supplemented when program versions change, then navigation remains functional, but the complexity of maintaining the tree increases and processing becomes more cumbersome
Solution Approach 1:
The patent implements a universal register structure that can accommodate destinations from multiple programming versions without requiring separate lookup trees for each version. The register serves as a multi-functional data structure that adapts to version changes by simply updating the destination-to-object mappings, eliminating the complexity of maintaining multiple version-specific trees.
4Productivity
If model objects based on real hardware or programming components are used, then navigation efficiency is improved, but the complexity of establishing and managing these model objects increases
Solution Approach 1:
The patent creates simplified model objects that capture only the essential characteristics needed for navigation testing. These models are straightforward copies that map directly to real hardware or programming objects, avoiding the complexity of creating fully functional replicas while still enabling efficient navigation testing.
Data Source
AI summary
A graphical user interface (GUI) can be tested using a navigation system to access objects. As an example, a processing device in a system can receive a selection of an object. The selection can be made through the GUI. In response to the selection, the processing device retrieves the object and a destination at which the object is located. The processing device recursively traverses a backwards navigation path from the destination to the graphical user interface using the name of the object and the destination. The processing device can then navigate to the destination using the backwards navigation path.


