GUI Pane Display Modes for Space and Visibility Trade-offs

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Solution Overview

Problem

Designing graphical user interfaces that allow users to interact with applications in an intuitive manner is challenging, particularly in providing multiple display modes for a pane that persist or disappear based on pointer icon positioning and selection.

Innovation Solution

Implementing a method that allows a pane in a graphical user interface to display in two modes: persisting regardless of pointer icon position upon selection, and persisting only when the pointer is over the indicator or within its perimeter, with options to display adjacent or superimposed on content, and transitioning between modes based on user input.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If the pane is displayed adjacent to content in a first display mode, then the pane remains visible and accessible, but the user interface requires more space and may obscure underlying content

Engineering Contradiction:
Improvepane visibilityVSAvoiduser interface space
Core Design Contradiction:
ReliabilityVSArea of stationary object

Solution Approach 1:

The pane transitions between two display modes: a first mode where it is displayed adjacent to content and remains visible, and a second mode where it is superimposed on content and disappears when the pointer icon moves away. This dynamic switching allows the pane to adapt its visibility and spatial occupation based on user interaction, resolving the contradiction between maintaining pane visibility and preserving user interface space.

Inventive Principle:
Principle #15Dynamics

2Area of stationary object

If the pane is superimposed on content in a second display mode, then the user interface space is optimized, but the pane becomes hidden when the pointer icon moves away

Engineering Contradiction:
Improveuser interface spaceVSAvoidpane visibility
Core Design Contradiction:
Area of stationary objectVSReliability

Solution Approach 1:

The system dynamically switches between display modes based on pointer icon position. When the pointer hovers over the indicator, the pane is displayed in the second mode (superimposed) to optimize space. When the pointer moves away, the pane transitions to the first mode (adjacent display) to ensure visibility. This dynamic behavior resolves the contradiction between space optimization and visibility reliability.

Inventive Principle:
Principle #15Dynamics

3Ease of operation

If the pane persists regardless of pointer icon position, then the pane is always accessible, but the user interface becomes less responsive to user interaction cues

Engineering Contradiction:
Improvepane accessibilityVSAvoidinterface responsiveness
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system uses the pointer icon position as feedback to determine pane display mode. When the pointer hovers over the indicator, the system responds by displaying the pane in the second mode. When the pointer moves away, the system responds by displaying the pane in the first mode. This feedback mechanism makes the interface responsive to user interaction cues while maintaining pane accessibility, resolving the contradiction between ease of operation and adaptability.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS9582135B2Multiple display modes for a pane in a graphical user interface
Publication Date: 2017.02.28 DIGITAL AI SOFTWARE INC
  • US9582135B2 patent drawing
  • US9582135B2 patent drawing
  • US9582135B2 patent drawing

AI summary

Systems and methods for providing multiple display modes for a pane in a graphical user interface are provided. In some implementations, a computer-implemented method for displaying a pane in a user interface, includes: in a first display mode: displaying the pane in the user interface, wherein display of the pane persists regardless of a position of a pointer icon in the user interface; and ceasing to display the pane in response to detecting selection of an indicator; and in a second display mode: displaying the pane in the user interface, wherein display of the pane persists while the pointer icon is positioned over the indicator or within the perimeter of the pane; and ceasing to display the pane in response to detecting that the pointer icon is no longer positioned over the indicator or within the perimeter of the pane.