Gun-Shaped Game Controller Barrel Switch Design
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Solution Overview
Problem
Existing gun-shaped game controllers are difficult to operate stably due to the placement of the trigger unit below the barrel, requiring awkward finger extensions and limiting movable range, making it hard to hold and use simultaneously.
Innovation Solution
A game controller design with a penetrating hole in the barrel allowing the index finger to operate a control switch inside, and a universal stick on the top for thumb operation, enabling stable holding and easier finger movement.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Device complexity
If the trigger unit is located below the barrel, then the controller structure is compact, but the controller is difficult to operate while maintaining a stable holding state
Solution Approach 1:
The control switch is moved from the traditional below-barrel position to inside the barrel, utilizing the internal space of the barrel structure. This spatial reconfiguration allows the index finger to operate the control switch through the barrel opening while the thumb operates the cross-direction key on top, enabling stable two-handed operation without awkward finger extensions.
2Shape
If the cross-direction key is installed in the hammer section position, then the controller resembles a real gun, but the distance between control sections requires finger extension, limiting movable range
Solution Approach 1:
The control switch and cross-direction key are positioned close to each other within the barrel structure, merging the control functions into a compact arrangement. This allows both the index finger and thumb to operate their respective controls simultaneously without requiring extensive finger movement or extension, improving operational ease while maintaining the realistic gun appearance.
Data Source
AI summary
A video game controller for a video game and a receptor assembly may include a controller core unit including a housing formed with a top, bottom and opposite sides, at least the top having a plurality of control buttons thereon; and a base portion provided with a first connector; a receptor having a shape substantially similar to a component appearing in the video game. The receptor may be a gun-shaped sub-unit with a barrel portion and a gripper portion with an open slot adapted to receive the core unit.


