Toy Gyroscope Ring Reversible Mounting for Variable Center of Gravity
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Solution Overview
Problem
Conventional toy gyros have a single mounting manner and limited attack modes, leading to a lack of novelty and interest for players due to their fixed shape and center of gravity, resulting in a monotonous game experience.
Innovation Solution
A toy gyro design that allows the gyro ring to be assembled on the axis body in multiple orientations, enabling different shapes and center of gravity configurations through a locking structure and adjustable screw ring, allowing for varied attack modes and increased rotational inertia.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If the gyro ring is mounted in a single unified direction, then the structure is simple and easy to manufacture, but the game mode becomes single and lacks interestingness
Solution Approach 1:
The gyro ring is designed with a universal mounting capability that allows it to be installed in multiple orientations (upside-down or right-side up) on the axis body. The locking structure includes symmetric locking grooves and elastic locking pieces that enable the same gyro ring to function in different configurations, providing varied attack modes and game strategies without requiring multiple different components
2Weight of moving object
If the gyro ring is made with a through hole and separate screw ring, then the rotational inertia increases and material selection is flexible, but the connection reliability may be compromised
Solution Approach 1:
The connection structure is extracted into a separate screw ring component that threads through the gyro ring's through hole and secures to the axis body. This separation allows the gyro ring to be made from materials optimized for rotational inertia (such as metal) while the connection function is handled by a dedicated fastening component with elastic locking pieces that ensure reliable attachment
3Adaptability or versatility
If the locking structure is disposed at a non-middle height position, then the center of gravity height varies for different attack modes, but the structural symmetry is reduced
Solution Approach 1:
The locking structure is intentionally positioned at a non-middle height location on the gyro ring, creating an asymmetric configuration. When the gyro ring is mounted in different orientations, this asymmetric locking position causes the center of gravity to shift to different heights, enabling varied attack modes (such as low-center-of-gravity stable mode or high-center-of-gravity aggressive mode) while the asymmetric design itself becomes a feature for gameplay diversity
Data Source
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AI summary
A toy gyro having a gyro ring that can be assembled at both sides according to the present invention includes an axis body, and a gyro ring, a tip and a cover that are disposed on the axis body, characterized in that a direction of mounting the gyro ring on the axis body may be turned over vertically, so that by turning over vertical orientations of the gyro ring on the axis body, gyros having different shapes or different heights of center of gravity may be formed. In the present invention, a structure in which the direction of mounting the gyro ring on the axis body may be turned over vertically is adopted, in other words, the gyro ring may be mounted on the axis body with a front side facing upwards, or the gyro ring may be mounted on the axis body with a reverse side facing upwards, so that during playing of the present invention, gyros having different shapes or having different heights of center of gravity may be formed by assembling of the gyro ring on the axis body in different directions, and therefore, embodied functions are different, so that a user can select a different manner according to a characteristic of a gyro of an opponent.