Gyroscopic Weight Shifting for Posture Correction

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing video game device peripherals, such as controllers and headsets, cause users to develop imbalanced postures leading to potential injuries and reduced gaming performance due to lack of effective posture correction methods that are non-invasive and immersion-breaking.

Innovation Solution

A peripheral device with a processor that adjusts weight distribution based on orientation information from a gyroscope to provide haptic feedback, indicating users to correct their posture subtly and intuitively.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a back brace is used to correct user posture, then posture correction is achieved, but the device becomes invasive and uncomfortable

Engineering Contradiction:
Improveposture correction effectivenessVSAvoidinvasiveness and discomfort
Core Design Contradiction:
ReliabilityVSObject-affected harmful factors

Solution Approach 1:

The patent replaces the mechanical back brace system with a peripheral device that uses haptic feedback through weight distribution adjustment. Instead of physically constraining the user's posture through a brace, the system subtly shifts weight in the peripheral device to guide the user into correct posture through tactile sensation, eliminating the need for invasive mechanical structures.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The peripheral device acts as an intermediary between the user and the posture correction function. Rather than directly applying corrective force through a back brace, the system uses the peripheral device as a mediator that provides indirect guidance through weight distribution changes, making the correction process more comfortable and less intrusive.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If screen messages are displayed to instruct user to return to neutral posture, then posture correction guidance is provided, but immersion is broken and user experience is detracted

Engineering Contradiction:
Improveposture correction guidanceVSAvoidimmersion breaking
Core Design Contradiction:
ReliabilityVSObject-generated harmful factors

Solution Approach 1:

The patent replaces visual screen messages with tactile haptic feedback through weight distribution adjustment. Instead of displaying text or visual cues that break immersion, the system uses subtle changes in weight distribution that the user can feel through the peripheral device, providing posture guidance while maintaining visual immersion in the game or application.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent uses tactile 'color changes' in the form of weight distribution variations to convey posture information. Different weight distributions create distinct tactile sensations that guide the user without visual disruption, similar to how color changes convey information without breaking visual immersion.

Inventive Principle:
Principle #32Color changes

3Reliability

If force is applied to user's body to correct posture involuntarily, then posture correction is achieved, but user bodily autonomy is compromised and user feels out of control

Engineering Contradiction:
Improveposture correction effectivenessVSAvoiduser bodily autonomy
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent implements a feedback mechanism where the peripheral device continuously monitors user posture through orientation sensors and provides real-time weight distribution adjustments as feedback. This gentle feedback guides the user toward correct posture through subtle tactile cues rather than forcing involuntary correction, maintaining user autonomy and sense of control while achieving posture correction.

Inventive Principle:
Principle #23Feedback

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The solution allows users to maintain accurate gaming performance and good posture without disrupting immersion, encouraging gradual posture correction and retraining through intuitive weight distribution adjustments.

Implementation Method 1

obtain first orientation information from a gyroscope of the peripheral device

Methodology Applied
Scientific EffectGyroscope: Gyroscope

Implementation Method 2

adjust the weight distribution of the peripheral device to indicate the user to adjust their posture

Methodology Applied
Scientific EffectWeight distribution adjustment:

Data Source

PatentUS20250205595A1Posture Correction Device
Publication Date: 2025.06.26 SONY COMP ENTERTAINMENT EURO LTD
  • US20250205595A1 patent drawing
  • US20250205595A1 patent drawing
  • US20250205595A1 patent drawing

AI summary

Disclosed herein is a peripheral device of a video game device, configured in use to correct a user's posture, the peripheral device comprising a processor configured to: obtain first orientation information from a gyroscope of the peripheral device; determine an imbalance in the user's posture based on the first orientation information; and adjust the weight distribution of the peripheral device to indicate the user to adjust their posture. Also provided is a method and a computer readable storage medium.