Hand Gesture Recognition for Real-Time Virtual Product Interaction

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Solution Overview

Problem

Conventional online sales platforms for home appliances lack the ability to provide users with a realistic virtual interaction experience, as existing VR/AR technologies are inefficient and do not intuitively integrate virtual products into virtual environments, limiting users' ability to try out features or see appliances in use within their intended environments.

Innovation Solution

A system and method utilizing electronic devices with cameras and processors to render real-time 3D virtual environments, allowing users to interact with virtual products using hand gestures, which are translated into interactions within the virtual space, providing a more intuitive and immersive experience by concurrently displaying hand gestures and product movements.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If conventional VR/AR technologies are used to provide virtual product experience, then users can view virtual products in virtual environments, but the interaction is inefficient and not intuitive

Engineering Contradiction:
Improveuser interaction intuitivenessVSAvoidinteraction efficiency
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The patent replaces conventional mechanical input devices (controllers, keyboards, mice) with hand gesture recognition technology. The system captures hand gestures via camera, translates them into virtual interaction commands, and executes them in the VR/AR environment. This substitution makes interaction more intuitive (using natural hand movements) while maintaining efficiency through automated gesture recognition and translation algorithms.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Adaptability or versatility

If conventional online sales platforms are used, then product information can be displayed, but users cannot have virtual interaction experience or see appliances operating in their home environments

Engineering Contradiction:
Improvevirtual environment integrationVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent merges conventional online sales platform functionality with VR/AR virtual environment technology. The system integrates product information display, virtual product placement in user's home environment, and interactive manipulation of virtual products. This combination allows users to both view product details and experience virtual interaction, enhancing adaptability while managing complexity through unified system architecture.

Inventive Principle:
Principle #5Merging (Combining)

3Ease of operation

If hand gesture recognition is implemented for VR/AR interaction, then interaction becomes more intuitive, but real-time rendering and translation of gestures increases processing requirements

Engineering Contradiction:
Improvegesture-based interactionVSAvoidprocessing power requirement
Core Design Contradiction:
Ease of operationVSPower

Solution Approach 1:

The system performs preliminary actions by pre-processing and caching gesture recognition models, translation algorithms, and virtual object interaction logic before actual user interaction. The hand gesture recognition system is pre-trained and optimized, allowing real-time processing without excessive power requirements during actual use. Virtual environments and product models are pre-loaded and optimized for rapid rendering.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system creates optimized copies and representations of virtual products at different levels of detail. When rendering virtual products in response to hand gestures, the system uses lower-resolution proxies for distant objects and higher-resolution models only when interacted with. This copying strategy reduces real-time processing requirements while maintaining visual quality and interaction responsiveness.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS11175790B2System and method for providing real-time product interaction assistance
Publication Date: 2021.11.16 MIDEA GROUP CO LTD
  • US11175790B2 patent drawing
  • US11175790B2 patent drawing
  • US11175790B2 patent drawing

AI summary

A method for providing virtual aid templates includes capturing images of a physical environment including a physical object at a first location, rendering a 3-D virtual environment including a representation of the physical object, capturing a first hand gesture in the physical environment, translating the first hand gesture into a first operation of displaying a virtual aid template associated with the physical object, rendering the virtual aid template associated with the physical object adjacent to the location of the representation of the physical object, capturing a second hand gesture in the physical environment, translating the second hand gesture into a first interaction with the representation of the physical object, determining a second operation on the virtual aid template associated with the physical object in accordance with the first interaction, and rendering the second operation on the virtual aid template associated with the physical object.