Hand Gesture Recognition for Real-Time Virtual Product Interaction
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Conventional online sales platforms for home appliances lack the ability to provide users with a realistic virtual interaction experience, as existing VR/AR technologies are inefficient and do not intuitively integrate virtual products into virtual environments, limiting users' ability to try out features or see appliances in use within their intended environments.
Innovation Solution
A system and method utilizing electronic devices with cameras and processors to render real-time 3D virtual environments, allowing users to interact with virtual products using hand gestures, which are translated into interactions within the virtual space, providing a more intuitive and immersive experience by concurrently displaying hand gestures and product movements.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If conventional VR/AR technologies are used to provide virtual product experience, then users can view virtual products in virtual environments, but the interaction is inefficient and not intuitive
Solution Approach 1:
The patent replaces conventional mechanical input devices (controllers, keyboards, mice) with hand gesture recognition technology. The system captures hand gestures via camera, translates them into virtual interaction commands, and executes them in the VR/AR environment. This substitution makes interaction more intuitive (using natural hand movements) while maintaining efficiency through automated gesture recognition and translation algorithms.
2Adaptability or versatility
If conventional online sales platforms are used, then product information can be displayed, but users cannot have virtual interaction experience or see appliances operating in their home environments
Solution Approach 1:
The patent merges conventional online sales platform functionality with VR/AR virtual environment technology. The system integrates product information display, virtual product placement in user's home environment, and interactive manipulation of virtual products. This combination allows users to both view product details and experience virtual interaction, enhancing adaptability while managing complexity through unified system architecture.
3Ease of operation
If hand gesture recognition is implemented for VR/AR interaction, then interaction becomes more intuitive, but real-time rendering and translation of gestures increases processing requirements
Solution Approach 1:
The system performs preliminary actions by pre-processing and caching gesture recognition models, translation algorithms, and virtual object interaction logic before actual user interaction. The hand gesture recognition system is pre-trained and optimized, allowing real-time processing without excessive power requirements during actual use. Virtual environments and product models are pre-loaded and optimized for rapid rendering.
Solution Approach 2:
The system creates optimized copies and representations of virtual products at different levels of detail. When rendering virtual products in response to hand gestures, the system uses lower-resolution proxies for distant objects and higher-resolution models only when interacted with. This copying strategy reduces real-time processing requirements while maintaining visual quality and interaction responsiveness.
Data Source
AI summary
A method for providing virtual aid templates includes capturing images of a physical environment including a physical object at a first location, rendering a 3-D virtual environment including a representation of the physical object, capturing a first hand gesture in the physical environment, translating the first hand gesture into a first operation of displaying a virtual aid template associated with the physical object, rendering the virtual aid template associated with the physical object adjacent to the location of the representation of the physical object, capturing a second hand gesture in the physical environment, translating the second hand gesture into a first interaction with the representation of the physical object, determining a second operation on the virtual aid template associated with the physical object in accordance with the first interaction, and rendering the second operation on the virtual aid template associated with the physical object.


