Handheld Graphical Interface Handedness Adaptation

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Solution Overview

Problem

Conventional human-computer interfaces, such as touchpad devices, do not allow users to configure the device to suit their individual preferences, leading to inefficiencies for both left- and right-handed users.

Innovation Solution

A method and apparatus that render graphical objects on a handheld device, determine user preference settings for left- or right-handed operation, and adjust the graphical objects accordingly, optimizing their layout and interaction for easier use based on the user's handedness.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a conventional touchpad device operates according to a multi-touch algorithm to detect user hand gestures, then the device can detect various gestures, but the device cannot be configured to suit different preferences of different hands

Engineering Contradiction:
Improveconfiguration adaptabilityVSAvoidconfiguration complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system performs preliminary detection of hand orientation when the device is first held or during initial setup, and pre-configures the graphical interface accordingly before the user needs to interact with it. This eliminates the need for complex real-time reconfiguration while maintaining adaptability.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The device automatically detects whether the user is right-handed or left-handed through sensor data and hand gesture analysis, then self-configures the graphical interface without requiring explicit user input. This simplifies the configuration process while achieving full adaptability.

Inventive Principle:
Principle #25Self-service

2Ease of operation

If graphical objects are displayed in a fixed layout on the display screen, then the interface is simple to implement, but it does not allow optimization for left- or right-handed users

Engineering Contradiction:
ImproveusabilityVSAvoidinterface adjustment complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The graphical interface is configured asymmetrically based on detected hand preference. For right-handed users, frequently used controls are positioned on the right side of the screen, while for left-handed users, they are positioned on the left side. This asymmetric layout optimization improves ease of operation without requiring complex adjustment mechanisms.

Inventive Principle:
Principle #4Asymmetry

Solution Approach 2:

The graphical interface layout dynamically adjusts based on the detected hand preference. The system monitors hand orientation sensors and automatically repositions graphical objects, buttons, and controls to optimize accessibility for the user's dominant hand, making the interface adaptive rather than static.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS10289293B2Method and apparatus for adjusting a graphical object according to operator preference
Publication Date: 2019.05.14 SPREADTRUM COMMUNICATION (SHANGHAI) CO LTD
  • US10289293B2 patent drawing
  • US10289293B2 patent drawing
  • US10289293B2 patent drawing

AI summary

A method for adjusting a graphical object according to operator preference is provided. The method includes: rendering a graphical object on a display screen of a handheld device; determining a preference setting indicating one of a left-handed preference or a right-handed preference for operating the handheld device; and adjusting the graphical object according to the preference setting.