Handheld Device UI Switching by Slid-Out Keyboard Type

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Solution Overview

Problem

The operation of modern handheld electronic devices, such as smartphones, is inconvenient due to the need to repeatedly navigate through menus to select and activate application programs, especially when transitioning between portrait and landscape modes, leading to inefficiency and user frustration.

Innovation Solution

A method and device for switching the user interface based on the type of slid-out keyboard, where the processing module detects the keyboard's type and displays corresponding application programs on the screen, allowing direct selection of icons or operation images, thereby reducing the time required to activate applications.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the keyboard is slid out and the cell phone is rotated for operation, then the display direction is changed to landscape mode for better keyboard operation convenience, but the operation process becomes complex and time-consuming due to repeated menu navigation

Engineering Contradiction:
Improvekeyboard operation convenienceVSAvoidtime for menu navigation
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system performs preliminary action by automatically detecting the keyboard type when it is slid out and pre-displaying the corresponding application program icons on the user interface. This eliminates the need for users to navigate through menus to find applications, as the relevant applications are already displayed based on the detected keyboard type.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system serves itself by automatically switching the user interface based on the keyboard type without requiring user intervention. The processing module autonomously detects the keyboard type and displays the appropriate application icons, making the system self-adaptive to the current input device configuration.

Inventive Principle:
Principle #25Self-service

2Adaptability or versatility

If multiple key types and key numbers are added to implement more functions, then the device functionality is enhanced, but the screen space and keyboard space are reduced

Engineering Contradiction:
Improvedevice functionalityVSAvoidscreen space and keyboard space
Core Design Contradiction:
Adaptability or versatilityVSArea of stationary object

Solution Approach 1:

The system applies dynamics by making the user interface adaptable and changeable based on the keyboard type. Instead of having a fixed interface layout, the system dynamically displays different application program icons according to the detected keyboard type, allowing the interface to optimize its content based on the available input methods.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes parameters by switching the displayed application programs based on the keyboard type parameter. When a different keyboard type is detected, the system changes which application icons are displayed, optimizing the available screen space by showing only relevant applications for the current input device.

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If the user repeatedly clicks and selects through function menus to activate application programs, then all application programs can be accessed, but the operation convenience is reduced and user frustration increases

Engineering Contradiction:
Improveapplication program accessVSAvoidoperation convenience
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system performs preliminary action by pre-displaying the application program icons corresponding to the detected keyboard type before the user needs to access them. This eliminates the need for repeated menu navigation, as the relevant applications are already visible and accessible on the main interface.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system extracts and displays only the relevant application program icons corresponding to the current keyboard type, separating them from the complete list of all applications. This extraction of relevant applications from the full set makes the interface more concise and easier to navigate.

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS8935626B2Handheld electronic device and method for switching user interface thereof
Publication Date: 2015.01.13 HTC CORP
  • US8935626B2 patent drawing
  • US8935626B2 patent drawing
  • US8935626B2 patent drawing

AI summary

A handheld electronic device and a method for switching a user interface thereof are provided. The present method is suitable for a handheld electronic device having a first part and a second part. The first part comprises a screen, and the second part is slidingly disposed below the first part along a specific path. A part type of the second part is detected when the second part is slid out along the specific path relative to the first part. Then, the user interface is switched and displayed on the screen according to the part type, wherein the displayed user interface is corresponding to application programs relative to the part type. As a result, convenience of executing application programs on the handheld electronic device can be improved.