Haptic Stimulation Interface With Adaptive Presentation Modes

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Solution Overview

Problem

Current haptic stimulation systems face challenges in adapting to individual user preferences and experiences, leading to inefficiencies in information presentation and potential limitations in user interaction, particularly for users unable to utilize visual or audio displays.

Innovation Solution

A haptic stimulation system with a control circuit that tailors presentation modes to individual users by mapping symbolic representations, visual waveform representations, and spatial/temporal mappings of information onto stimulation elements, allowing users to select complexity levels and presentation modes, and integrating with wireless communication devices for efficient information transfer.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If a fixed complex presentation mode is used in the haptic stimulation interface, then more information can be conveyed to the user, but it becomes difficult for users with no experience to decipher the information

Engineering Contradiction:
Improveinformation conveyance efficiencyVSAvoiduser learning curve
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The patent implements multiple presentation modes (simple mode, intermediate mode, complex mode) that can be dynamically switched based on user experience level. The control circuit adjusts the information density and complexity of haptic patterns presented to the user, allowing the system to adapt between conveying maximum information and being easily decipherable by beginners.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes parameters of the haptic presentation such as pattern complexity, information density, and symbol abstraction level. By adjusting these parameters between different presentation modes, the system optimizes both information conveyance efficiency and user comprehension based on their experience level.

Inventive Principle:
Principle #35Parameter changes

2Ease of operation

If a simple presentation mode is used in the haptic stimulation interface, then users can easily decipher the information, but the efficiency of providing information to the user is reduced

Engineering Contradiction:
Improveuser learning curveVSAvoidinformation presentation efficiency
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The system dynamically selects between simple and complex presentation modes based on user feedback and experience level. When users demonstrate understanding or request more information, the system transitions to more efficient complex modes that convey more data per haptic stimulus, thereby improving information presentation efficiency while maintaining ease of use.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The haptic stimulation interface is designed to perform multiple functions across different user skill levels. It can operate as a basic alert system for beginners or as an advanced information display for experienced users, making the system universally applicable to users with varying levels of familiarity with haptic interfaces.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Loss of information

If the haptic stimulation interface presents detailed information continuously, then users receive comprehensive information, but power consumption increases and battery life decreases

Engineering Contradiction:
Improveinformation completenessVSAvoidbattery life
Core Design Contradiction:
Loss of informationVSUse of energy by moving object

Solution Approach 1:

The system uses periodic haptic presentations rather than continuous stimulation. Information is conveyed through timed sequences of haptic patterns that can be decoded by users, allowing the system to remain power-efficient while still providing comprehensive information over time. The control circuit manages presentation timing to balance information delivery with energy conservation.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The system employs different levels of information density in its presentations. For experienced users, more detailed and frequent haptic patterns are used to convey comprehensive information. For beginners or when battery life is critical, the system uses sparser, less detailed presentations that consume less power while still providing essential information.

Inventive Principle:
Principle #16Partial or excessive action

4Adaptability or versatility

If the haptic stimulation interface is designed with multiple presentation modes, then it becomes more adaptable to different user needs, but the device complexity increases

Engineering Contradiction:
Improveuser customization capabilityVSAvoidcontrol circuit complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The control circuit is segmented into modular components that handle different aspects of presentation mode management. Each mode (simple, intermediate, complex) has dedicated processing logic, allowing the system to implement multiple adaptability levels without creating an unmanageably complex monolithic control structure. This modular approach enables easier maintenance and future expansion.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS12105877B2Haptic stimulation systems and methods
Publication Date: 2024.10.01 HUAWEI TECH CO LTD
  • US12105877B2 patent drawing
  • US12105877B2 patent drawing
  • US12105877B2 patent drawing

AI summary

The disclosure relates to technology for haptic stimulation. According to one aspect of the present disclosure, there is provided a haptic stimulation system comprising a haptic stimulation interface comprising a pattern of stimulation elements configured to stimulate receptors in skin of a user. The haptic stimulation system further comprises a control circuit configured to present information in the haptic stimulation interface in accordance with a presentation mode that is tailored to the user.