Cross-Platform Haptic Effect Adaptation for Device Compatibility

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current haptic effects in smart devices are limited to a single hardware device and platform, leading to incompatibility across different hardware devices and platforms, resulting in inefficient use of resources and high development costs.

Innovation Solution

A method to obtain haptic support information, convert target haptic description information based on device capabilities, and transmit adapted haptic execution information to achieve consistent haptic effects across diverse devices.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If haptic effects are designed for a single hardware device and platform, then the haptic effect quality is optimized for that specific device, but the compatibility across different hardware devices and platforms deteriorates

Engineering Contradiction:
Improvehaptic effect qualityVSAvoiddevice compatibility
Core Design Contradiction:
Manufacturing precisionVSAdaptability or versatility

Solution Approach 1:

The patent implements a universal haptic effect processing system that can adapt to multiple different hardware devices and platforms. The system includes a haptic effect processing module that receives haptic effect parameters from game software and automatically adapts them to the specific capabilities of the target device's haptic motor, enabling one haptic effect design to work across diverse hardware platforms while maintaining optimized quality for each device

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent changes the parameters of haptic effects based on the target device's capabilities. The haptic effect processing module adjusts haptic parameters such as vibration frequency, amplitude, and duration according to the specific haptic motor characteristics of different devices, transforming a single haptic effect into device-specific optimized versions without requiring separate effect designs for each hardware platform

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If separate haptic effects are developed for different hardware devices and platforms, then the compatibility improves, but the development cost and resource consumption increase

Engineering Contradiction:
Improvedevice compatibilityVSAvoiddevelopment resource wastage
Core Design Contradiction:
Adaptability or versatilityVSLoss of energy

Solution Approach 1:

The patent merges the haptic effect development process into a unified system where game software developers create haptic effects once using a standardized interface. The haptic effect processing module then combines and adapts these effects for different devices, eliminating the need for separate effect development for each hardware platform and reducing overall development resources and time

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent introduces a haptic effect processing module as an intermediary between the game software and the haptic motor. This intermediary layer handles the adaptation and conversion of haptic effects, allowing game developers to work with a standardized interface while the intermediary automatically manages device-specific optimizations, thereby reducing the burden on developers and conserving development resources

Inventive Principle:
Principle #24Intermediary (Mediator)

3Productivity

If a universal haptic system is implemented across all devices, then the development efficiency improves, but the haptic effect quality may deteriorate due to hardware differences

Engineering Contradiction:
Improvedevelopment efficiencyVSAvoidhaptic effect quality
Core Design Contradiction:
ProductivityVSManufacturing precision

Solution Approach 1:

The patent applies local quality by tailoring the haptic effect parameters to match the specific characteristics of each device's haptic motor. The processing module analyzes the target device's hardware capabilities and adjusts the haptic parameters locally for that device, ensuring that each device receives optimized haptic effects suited to its specific hardware qualities while still using the same universal development system

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS12564784B2Haptic control method and apparatus, electronic device, and computer-readable storage medium
Publication Date: 2026.03.03 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US12564784B2 patent drawing
  • US12564784B2 patent drawing
  • US12564784B2 patent drawing

AI summary

A haptic control approach including: obtaining haptic support information of a target device, obtaining target haptic description information, the target haptic description information being used to describe a haptic special effect in a target scenario, performing conversion processing on the target haptic description information according to the haptic support information to obtain target haptic execution information, and transmitting the target haptic execution information to the target device, so that the target device vibrates according to the target haptic execution information.