Haptic Interface Device Dynamic Signal Modulation for Texture Simulation

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current electronic user interface devices are limited in their ability to convey surface feature details to users through haptic effects, as they primarily rely on fixed periodic haptic effects to indicate feature presence and texture, lacking the capability to simulate complex tactile sensations effectively.

Innovation Solution

A method and apparatus that generate a periodic drive signal based on touch input, altering amplitude, frequency, or wave shape to simulate various tactile sensations, such as texture and edge transitions, using haptic output devices like electrostatic friction generators, to create dynamic and realistic haptic effects on user interfaces.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If a fixed periodic haptic effect is used to indicate feature presence, then the haptic effect is simple to generate, but the ability to convey detailed tactile information is limited

Engineering Contradiction:
Improvetactile information conveyanceVSAvoidhaptic signal generation complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent transforms fixed periodic haptic effects into dynamic haptic effects by continuously adjusting signal parameters (amplitude, frequency, waveform shape) based on touch input characteristics such as location, velocity, acceleration, pressure, and contact area. This dynamic adaptation enables rich tactile information conveyance while maintaining system simplicity through software-based control.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The invention employs parameter changes by modifying amplitude, frequency, and waveform shape of the periodic drive signal according to touch dynamics. Different parameter combinations simulate various surface textures and features, enabling detailed tactile information conveyance without increasing hardware complexity.

Inventive Principle:
Principle #35Parameter changes

2Reliability

If haptic effects are used to simulate surface textures, then tactile feedback is provided, but the realism and complexity of simulated textures are insufficient

Engineering Contradiction:
Improvetactile sensation accuracyVSAvoidtexture simulation complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent simulates different surface textures by dynamically adjusting haptic signal parameters including amplitude, frequency, and waveform shape. For example, high-frequency vibrations simulate rough surfaces while low-frequency vibrations simulate smooth surfaces, achieving realistic texture simulation through software control without complex hardware modifications.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The system provides realistic texture simulation by continuously adapting haptic feedback based on real-time touch dynamics such as velocity and pressure. This dynamic response creates immersive tactile experiences that accurately reflect the virtual surface properties being simulated.

Inventive Principle:
Principle #15Dynamics

3Adaptability or versatility

If the haptic effect parameters are dynamically altered based on touch input, then realistic tactile sensations are achieved, but the control system complexity increases

Engineering Contradiction:
Improvetactile sensation varietyVSAvoidsignal control complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements feedback control by monitoring touch input parameters (location, velocity, acceleration, pressure, contact area) and using this information to dynamically adjust haptic signal characteristics. This feedback mechanism enables versatile tactile sensation generation while maintaining control system simplicity through direct parameter mapping from touch to haptic output.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system achieves versatile tactile simulation using a single haptic output device that can generate multiple different tactile sensations by varying signal parameters. This multi-functional approach allows one device to simulate various surface textures, edges, and tactile features without requiring multiple specialized components.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables the simulation of complex surface features and textures, enhancing user interaction by providing a more immersive and realistic tactile experience, allowing for the simulation of gradients, discrete regions, and even pseudo-random haptic effects, thereby improving the conveyance of detailed tactile information.

Implementation Method 1

The haptic output device may be configured to generate electrostatic friction

Methodology Applied
Scientific EffectElectrostatic friction: Electrostatics

Implementation Method 2

altering an amplitude, frequency, or wave shape of the periodic drive signal to alter a level of friction at the surface of the interface device

Methodology Applied
Scientific EffectFriction modulation: Friction

Data Source

PatentUS10591994B2Method and apparatus for simulating surface features on a user interface with haptic effects
Publication Date: 2020.03.17 IMMERSION CORP
  • US10591994B2 patent drawing
  • US10591994B2 patent drawing
  • US10591994B2 patent drawing

AI summary

A haptic effect enabled device for simulating a tactile sensation on a surface. In some cases, the haptic effect enabled device may be a user interface device, and the tactile sensation may be simulated on a surface of the user interface device. The interface device may include a haptic output device configured to generate a haptic effect, such as a periodic haptic effect, at the surface. The interface device may include a drive module configured to generate a periodic drive signal based on a touch input at the surface of the interface device and based on the tactile sensation to be simulated at the surface. The interface device may include a drive circuit operatively coupled to the drive module and the haptic output device and configured to apply the periodic drive signal to the haptic output device. In some cases, the surface may be separate from the device.