Haptically-Enabled Neural Interface for Virtual Object Interaction

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Solution Overview

Problem

Current neural interfaces lack haptic capabilities, limiting the immersive and interactive experience of users with virtual environments, particularly in applications like brain-computer interfaces where users cannot physically interact with virtual objects and receive corresponding tactile feedback.

Innovation Solution

A system that includes a processor to detect electrical signals from neural sensors, determine interactions with virtual objects, and transmit haptic signals to haptic output devices, enabling users to experience simulated tactile effects such as vibrations, textures, and sensations based on their brain signals.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If neural interfaces are used to detect brain signals, then direct communication between user's brain and external computing device is achieved, but haptic feedback capability is lost

Engineering Contradiction:
Improvesensory information transmissionVSAvoidlack of tactile feedback
Core Design Contradiction:
Loss of informationVSObject-generated harmful factors

Solution Approach 1:

The system implements a closed-loop feedback mechanism where neural sensors detect brain signals, the computing device processes these signals to determine user intent, and haptic output devices provide tactile feedback to confirm virtual object interactions. This feedback loop restores the sensory information transmission that was lost in traditional BCI systems.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The computing device acts as an intermediary that translates neural signals into haptic commands. It receives raw neural data, interprets user intent, generates appropriate haptic effects, and transmits control signals to haptic output devices, thereby mediating between the user's brain and the physical haptic feedback mechanism.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If users interact with virtual objects through brain signals alone, then direct neural control is achieved, but realistic tactile sensation is lost

Engineering Contradiction:
Improveneural control capabilityVSAvoidtactile feedback realism
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The system merges neural control capability with haptic feedback technology by integrating neural sensors, computing devices, and haptic output devices into a unified system. This combination allows users to control virtual objects with their thoughts while simultaneously receiving realistic tactile sensations, addressing both ease of operation and feedback realism.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The system dynamically adjusts haptic parameters such as vibration frequency, amplitude, and pattern based on the detected neural signals and virtual object interaction context. This parameter modulation enables the haptic output devices to generate realistic tactile sensations that correspond to different virtual object properties and interaction types.

Inventive Principle:
Principle #35Parameter changes

3Reliability

If haptic output devices are added to neural interface systems, then tactile feedback is provided, but system complexity increases

Engineering Contradiction:
Improvetactile feedback capabilityVSAvoidsystem architecture
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The computing device serves multiple functions: it processes neural signals from sensors, determines user intent, generates haptic effect parameters, and controls haptic output devices. This multi-functionality reduces the need for separate dedicated components, thereby managing system complexity while maintaining reliable tactile feedback capability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances user interaction and immersion in virtual environments by providing realistic tactile feedback, allowing users to interact with virtual objects as if they were real, and enables communication of sensory information between users, improving overall user satisfaction and experience.

Implementation Method 1

Other BCIs use sensors coupled to the outside of the user's head (e.g., to the user's forehead), which detect electrical signals (e.g., electromagnetic waves) from the user's brain through the user's skull

Methodology Applied
Scientific EffectElectromagnetic wave transmission: Electromagnetic Induction

Data Source

PatentUS10031580B2Systems and methods for haptically-enabled neural interfaces
Publication Date: 2018.07.24 IMMERSION CORP
  • US10031580B2 patent drawing
  • US10031580B2 patent drawing
  • US10031580B2 patent drawing

AI summary

One illustrative system disclosed herein includes a processor configured to receive a sensor signal from a neural interface configured to detect an electrical signal associated with a nervous system. The processor is also configured to determine an interaction in with a virtual object in a virtual environment based on the sensor signal. The processor is also configured to determine a haptic effect based at least in part on the interaction with the virtual object in the virtual environment. The processor is also configured to transmit a haptic signal associated with the haptic effect. The illustrative system further includes a haptic output device configured to receive the haptic signal and output the haptic effect.