Haptic Information Processing Device for Dynamic Stimulus
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Solution Overview
Problem
Conventional haptic presentation devices fail to provide a realistic haptic stimulus to users by not processing haptic stimulus values based on sensing information, resulting in a lack of dynamic and immersive experiences.
Innovation Solution
An information processing device that acquires sensing information regarding a user and generates second haptic information from first haptic information unique to a haptic presentation object, allowing for the presentation of a more realistic haptic stimulus by processing the haptic stimulus values based on user interactions and environmental conditions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If haptic stimulus values are presented directly without processing based on sensing information, then the system operation is simple, but the haptic stimulus lacks realism and dynamic response
Solution Approach 1:
The system pre-processes haptic information by creating a relationship between sensing information and haptic stimulus values before actual haptic presentation occurs. This preliminary processing enables the haptic device to dynamically adjust stimulus values based on user interactions and environmental conditions, improving realism without adding complex real-time processing during haptic delivery
Solution Approach 2:
The system establishes a feedback loop where sensing information from user interactions and environmental sensors continuously influences the haptic stimulus values. The haptic information processing unit adjusts stimulus values based on this feedback, creating a dynamic and realistic haptic experience that responds to user actions and environmental changes
2Adaptability or versatility
If haptic stimulus values are dynamically adjusted based on sensing information, then the haptic stimulus becomes more realistic and immersive, but the information processing complexity increases
Solution Approach 1:
The haptic information processing unit is designed to handle multiple types of sensing information (user interactions, environmental conditions) and adjust haptic stimulus values accordingly. This multi-functional approach allows the system to adapt to various scenarios and user needs while using a single integrated processing unit, reducing overall system complexity
Solution Approach 2:
The system pre-establishes the framework for dynamic haptic adjustment by creating the processing unit and defining the relationships between different sensing information types and haptic stimulus values. This preliminary setup enables versatile dynamic response without requiring complex real-time decision-making algorithms during actual haptic presentation
Data Source
AI summary
An information processing device includes: an acquisition unit that acquires sensing information regarding a user and first haptic information unique to a haptic presentation object; and a data processing unit that generates second haptic information from the first haptic information on the basis of the sensing information, the second haptic information being used in a case where a haptic presentation device presents a haptic stimulus to the user.


