Haptic Relay Device for Wireless Feedback Capture

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Solution Overview

Problem

Existing technologies fail to effectively capture and relay haptic feedback from one device to another, particularly in gaming and virtual reality applications, where the feedback is often lost shortly after it is provided.

Innovation Solution

A method and system that utilize a haptic relay device with sensors to detect haptic feedback, such as vibration, and convert it into an electrical signal for wireless transmission to a target device, allowing the device to actuate corresponding actions that can be sensed by the user, including varying frequency and intensity based on the original feedback.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Duration of action of moving object

If haptic feedback is provided in the game controller, then user feedback is delivered, but the feedback is lost shortly after it is provided

Engineering Contradiction:
Improveduration of haptic feedbackVSAvoidloss of haptic feedback
Core Design Contradiction:
Duration of action of moving objectVSLoss of information

Solution Approach 1:

An intermediary system consisting of sensors, signal processing circuitry, and communication modules is introduced to capture haptic feedback from the game controller and relay it to a second device. This mediator prevents the natural loss of haptic feedback by transferring the signal to another device where it can be preserved and retransmitted.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The haptic feedback signal is captured and copied from the original game controller to a second device through wireless or wired communication. This creates a duplicate of the haptic feedback that can be stored, transmitted, and replayed, preventing the original signal from being lost after provision to the user.

Inventive Principle:
Principle #26Copying

2Duration of action of stationary object

If haptic feedback is captured and relayed to another device, then feedback persistence is achieved, but device complexity increases

Engineering Contradiction:
Improvepersistence of haptic feedbackVSAvoidcomplexity of relay system
Core Design Contradiction:
Duration of action of stationary objectVSDevice complexity

Solution Approach 1:

The relay device is designed with multi-functionality, serving as both a haptic feedback receiver and transmitter, and potentially as a processing unit. This universal approach consolidates multiple functions into a single device, managing complexity rather than increasing it through distributed components.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system enables self-service by allowing the second device to autonomously receive, process, and retransmit haptic feedback signals without requiring constant external intervention or complex external control systems. The relay device independently manages the feedback persistence function.

Inventive Principle:
Principle #25Self-service

3Measurement precision

If sensors are used to detect haptic feedback, then feedback capture accuracy is improved, but manufacturing complexity increases

Engineering Contradiction:
Improveaccuracy of haptic feedback detectionVSAvoidease of manufacturing relay device
Core Design Contradiction:
Measurement precisionVSEase of manufacture

Solution Approach 1:

The patent employs cost-effective, readily available sensors (such as accelerometers) that can be easily manufactured and integrated into the relay device. These sensors are chosen for their availability and ease of integration rather than high precision or longevity, balancing manufacturing ease with sufficient detection accuracy for haptic feedback.

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables the persistent and immersive transmission of haptic feedback across devices, enhancing user experience in gaming and virtual reality environments by maintaining the intensity and duration of vibrations, allowing for synchronized interactions between game controllers and other devices.

Implementation Method 1

detecting the haptic feedback in form of vibration in a haptic generating device with one or more sensors on a relay device, wherein the haptic feedback is converted into an electrical signal

Methodology Applied
Scientific EffectVibration: Vibration

Data Source

PatentUS20240288944A1Feedback capture and relay
Publication Date: 2024.08.29 MB TECHNOLOGIES LLC
  • US20240288944A1 patent drawing
  • US20240288944A1 patent drawing
  • US20240288944A1 patent drawing

AI summary

Provided is a method for capturing feedback from one device and relaying it to another device, comprising: detecting the feedback based on one or both of the following: vibration in a haptic generating device with one or more sensors on a relay device, wherein the vibration is converted into an electrical signal; 3-dimensional movement of the haptic generating device, wherein the movement is converted into the electrical signal; transmitting the electrical signal to a target device using wireless communication; and actuating the target device, based on the electrical signal, to take an action that can be sensed by a user; wherein at least one of a frequency or an intensity of the action of the target device depends on a frequency or an intensity of the feedback. physically attaching the relay device to the haptic generating device.