Haptic Representation System for Sensory Augmentation

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Solution Overview

Problem

Current haptic technologies struggle to effectively generate immersive experiences by translating extra-sensory information into perceivable haptic effects, limiting user interaction and sensory augmentation.

Innovation Solution

A haptic representation system that processes sensor input from various sources, including extra-sensory information, and maps it to haptic signals for actuators to produce vibration, deformation, or impedance effects, enhancing user interaction and sensory perception.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If sensor input including extra-sensory information is processed and mapped to haptic signals, then sensory perception is augmented and user interaction is enhanced, but device complexity increases

Engineering Contradiction:
Improvesensory perception augmentationVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The haptic representation system is designed to process multiple types of sensor inputs (visual, auditory, extra-sensory) through a unified mapping framework that translates diverse data types into haptic signals. This multi-functional approach allows a single system to handle various sensory augmentations without requiring separate dedicated systems for each sense, thereby managing complexity while enhancing versatility.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system introduces a haptic representation module as an intermediary component that sits between raw sensor inputs and the haptic output actuators. This mediator translates and processes extra-sensory information into perceptible haptic effects, simplifying the overall system architecture by centralizing the translation function and reducing the complexity burden on individual components.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If haptic effects are generated from extra-sensory information, then user interaction depth increases, but processing requirements and energy consumption increase

Engineering Contradiction:
Improveuser interaction depthVSAvoidenergy consumption
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The system implements selective processing where only relevant sensor inputs are mapped to haptic outputs based on current user needs and context. Rather than continuously processing all available sensor data, the system activates haptic representation only when specific conditions are met or when particular sensory augmentations are needed, thereby reducing overall energy consumption while maintaining deep interaction capability when required.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS9116546B2System for haptically representing sensor input
Publication Date: 2015.08.25 IMMERSION CORP
  • US9116546B2 patent drawing
  • US9116546B2 patent drawing
  • US9116546B2 patent drawing

AI summary

A haptic representation system is provided that generates a haptic effect in response to sensor input. The sensor input is mapped to a haptic signal. The haptic signal is sent to an actuator configured to receive the haptic signal. The actuator utilizes the haptic signal to generate the haptic effect.