Real-Time Haptic Track Generation During Video Playback

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Solution Overview

Problem

Current methods for generating haptic tracks for digital content are tedious and prone to errors, requiring merchants to manually enter alpha-numeric entries for intensity, start time, and duration of haptic events, which complicates the process and may not accurately synchronize with video playback.

Innovation Solution

A system and method that allows users to generate haptic tracks by inputting haptic events in real-time during video playback, using a server computer with a haptic module to record and process the inputs, creating a sequential data list that can be synchronized with the video file for accurate haptic feedback during playback on electronic devices.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If merchants manually enter alpha-numeric entries for haptic events, then haptic tracks can be generated, but the process becomes tedious and time-consuming

Engineering Contradiction:
Improvehaptic track generation processVSAvoidtime to create haptic track
Core Design Contradiction:
Ease of manufactureVSLoss of time

Solution Approach 1:

The system enables merchants to create haptic tracks themselves by simply watching the video and pressing a key when haptic events occur. The system automatically records the timing and generates the complete haptic track data, eliminating the need for manual alpha-numeric entry and significantly reducing the time required.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces the manual mechanical process of entering each haptic parameter individually with an automated electronic system that captures haptic event timing through simple key presses and automatically generates the structured data, transforming a labor-intensive process into an efficient automated operation.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Ease of manufacture

If merchants manually enter haptic event details, then haptic tracks can be created, but errors commonly result

Engineering Contradiction:
Improvehaptic track creationVSAvoidaccuracy of haptic event timing
Core Design Contradiction:
Ease of manufactureVSReliability

Solution Approach 1:

The system performs the complex data recording and validation functions automatically, reducing reliance on manual entry accuracy. The automated system captures timing data directly from user interactions during video playback, eliminating transcription errors and ensuring accurate synchronization.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system provides real-time feedback to the merchant during video playback, confirming when haptic events are detected and recorded. This immediate feedback mechanism allows merchants to verify the accuracy of captured events and make corrections if needed, improving overall reliability.

Inventive Principle:
Principle #23Feedback

3Ease of operation

If haptic information is entered separately from video viewing, then data can be recorded, but synchronization accuracy decreases

Engineering Contradiction:
Improvehaptic data entry processVSAvoidhaptic event synchronization
Core Design Contradiction:
Ease of operationVSManufacturing precision

Solution Approach 1:

The patent merges the haptic data entry process with video playback by allowing merchants to input haptic event information directly while watching the video. This integration ensures that timing data is captured in real-time during the actual video playback, guaranteeing accurate synchronization between haptic events and video content.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The system prepares the video playback environment and haptic recording mechanisms in advance, then captures haptic event timing data during the natural viewing process. This preliminary setup eliminates the need for separate data entry sessions and ensures that all timing information is recorded with precise synchronization to the video timeline.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS10194128B2Systems and processes for generating a digital content item
Publication Date: 2019.01.29 AMAZON TECH INC
  • US10194128B2 patent drawing
  • US10194128B2 patent drawing
  • US10194128B2 patent drawing

AI summary

An example method includes causing playback of a video, receiving a first input during playback of the video, and receiving a second input during playback of the video. In such methods, the second input is separate from the first input. The method also includes determining a length of time extending from the end of the first input to the beginning of the second input. The method further includes generating a digital content item including at least a video file corresponding to the video, and a sequential data list. The sequential data list includes a duration of the first input followed by a duration of the second input. The sequential data list also includes the length of time listed between the duration of the first input and the duration of the second input.