Haptically Perceptible Virtual Object Presentation Using Reconfigurable Field Arrays

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Solution Overview

Problem

Current virtual reality technologies fail to adequately stimulate the sense of touch, leading to a lack of immersion despite advanced visual and auditory simulations.

Innovation Solution

A system that uses reconfigurable field formation elements, such as individually controllable electromagnets, to create haptically perceptible fields based on depth data of 3D virtual objects, allowing users to physically interact with virtual objects through a field perception apparatus.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If visual and auditory simulations are advanced in virtual reality, then visual and auditory immersion is improved, but tactile immersion deteriorates

Engineering Contradiction:
Improvevisual and auditory realismVSAvoidlack of tactile stimulation
Core Design Contradiction:
Illumination intensityVSObject-affected harmful factors

Solution Approach 1:

The patent segments the virtual object representation into depth data that can be independently processed for haptic rendering. By separating the depth information from visual rendering, the system can generate haptic feedback specific to each virtual object's surface characteristics without affecting visual quality.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a field formation element array as an intermediary between the virtual reality system and the user's tactile sense. This array generates perceptible fields that mediate the interaction between users and virtual objects, translating depth data into tactile sensations.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Object-affected harmful factors

If haptic feedback is added to virtual reality, then tactile immersion is improved, but system complexity increases

Engineering Contradiction:
Improvetactile stimulationVSAvoidsystem complexity
Core Design Contradiction:
Object-affected harmful factorsVSDevice complexity

Solution Approach 1:

The field formation element array serves multiple functions: it generates perceptible fields for haptic feedback, renders depth data into tactile form, and interfaces with various virtual objects. This multi-functionality reduces the need for separate specialized components for each haptic function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent changes the physical state or parameters of the field formation elements dynamically based on depth data. By adjusting field strength, distribution, and characteristics in real-time, the system creates diverse haptic sensations without requiring physically different components for each type of feedback.

Inventive Principle:
Principle #35Parameter changes

3Productivity

If haptic feedback refreshes at video frame rates, then immersion is improved, but energy consumption increases

Engineering Contradiction:
Improvehaptic refresh rateVSAvoidenergy consumption
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

The patent implements periodic updating of the field formation element array at video frame rates, synchronizing haptic feedback with visual content. This periodic action ensures immersion by maintaining consistent sensory information across modalities while allowing for energy management through rhythmic rather than continuous operation.

Inventive Principle:
Principle #19Periodic action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances the immersiveness of virtual reality experiences by providing tactile feedback that dynamically simulates the shape and texture of virtual objects, matching the realism of visual and auditory components, and can be refreshed at a rate comparable to video frame rates for a more engaging and realistic interaction.

Implementation Method 1

A system that uses reconfigurable field formation elements, such as individually controllable electromagnets, to create haptically perceptible fields

Methodology Applied
Scientific EffectElectromagnet: Electromagnet

Data Source

PatentUS10678333B2Methods and systems for presenting haptically perceptible virtual objects
Publication Date: 2020.06.09 VERIZON PATENT & LICENSING INC
  • US10678333B2 patent drawing
  • US10678333B2 patent drawing
  • US10678333B2 patent drawing

AI summary

An exemplary virtual object presentation system accesses depth data for surfaces of a three-dimensional (ā€œ3Dā€) virtual object. The system determines, based on the depth data, a set of element configuration operations that, when performed by field formation elements included within an array of reconfigurable field formation elements, form a field in accordance with the depth data. Specifically, the field formed is to be haptically perceptible to a user using a field perception apparatus. The system may direct the field formation elements included within the array of reconfigurable field formation elements to perform the set of element configuration operations to thereby form the haptically perceptible field. In this way, the array of reconfigurable field formation elements generates a haptically perceptible virtual object representative of the 3D virtual object for perception by the user using the field perception apparatus. Corresponding methods are also disclosed.