Haptic VR System for Cerebral Aneurysm Clipping Training

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Solution Overview

Problem

Current methods for training in cerebral aneurysm clipping are inefficient, requiring medical residents up to six months to learn the necessary surgical skills, and involve complex judgment in operative angles and craniotomy placement, which are not effectively addressed by existing simulation technologies.

Innovation Solution

A haptic augmented and virtual reality system that includes open surgery and microsurgery stations, utilizing haptic devices and virtual reality to simulate the entire cerebral aneurysm clipping procedure, including craniotomy, dural opening, Sylvian fissure dissection, and flow testing, allowing for realistic tactile feedback and depth perception.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If traditional surgical training methods are used, then medical residents can learn surgical skills through direct observation and practice, but the training period extends up to six months and involves high risk and resource consumption

Engineering Contradiction:
Improvetraining effectivenessVSAvoidtraining duration
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent creates a virtual copy of the surgical environment and procedures, allowing trainees to practice on virtual patients that replicate real surgical scenarios. This virtual copying enables repeated practice without consuming real surgical resources or exposing real patients to risk, thereby reducing training time while maintaining effectiveness

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The system allows trainees to perform preliminary practice in a risk-free virtual environment before actual surgical procedures. By preparing and practicing surgical techniques beforehand in the simulation, trainees reduce the time needed for actual surgical training and minimize risks during real operations

Inventive Principle:
Principle #10Preliminary action

2Measurement precision

If complex surgical judgment skills are taught through traditional methods, then residents can learn operative angles and craniotomy placement, but the learning curve is extended and judgment accuracy is difficult to assess

Engineering Contradiction:
Improvejudgment accuracyVSAvoidlearning curve
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The virtual reality surgical training system provides immediate feedback on trainee decisions regarding operative angles and craniotomy placement. The system can measure and evaluate the accuracy of these judgments in real-time, allowing trainees to quickly learn from mistakes and improve their surgical judgment skills more efficiently than traditional methods

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system dynamically adjusts the complexity and difficulty of surgical scenarios based on trainee performance. As trainees improve their judgment accuracy, the system can introduce more complex cases, optimizing the learning curve and allowing for precise measurement of skill progression over time

Inventive Principle:
Principle #15Dynamics

3Ease of operation

If realistic tactile feedback is provided in surgical simulation, then training realism is improved, but device complexity and cost increase

Engineering Contradiction:
Improvetraining realismVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent replaces complex mechanical haptic feedback systems with visual and auditory feedback mechanisms in the virtual reality environment. This substitution maintains training realism by providing immersive sensory feedback without the mechanical complexity and cost associated with physical haptic devices, thereby improving ease of operation without proportionally increasing device complexity

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS10437339B2Haptic augmented and virtual reality system for simulation of surgical procedures
Publication Date: 2019.10.08 IMMERSIVE TOUCH INC DELAWARE CORP
  • US10437339B2 patent drawing
  • US10437339B2 patent drawing
  • US10437339B2 patent drawing

AI summary

The present technology relates to systems, methods and devices for haptically-enabled virtual reality simulation of cerebral aneurysm clipping, wherein a user uses two physical stations during the simulation. The first station is a haptic and augmented reality station, and the second station is a haptic and virtual reality station.