Programmable Gaming Headset Audio Paths for Preset-Based Sound Control
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Solution Overview
Problem
Conventional gaming headsets lack flexibility in modifying audio signal paths, making it difficult for users to customize sound settings for optimal gaming experiences, as they often have fixed parameters that cannot be easily adjusted or recalled, and lack sufficient controls for managing multiple parameters effectively.
Innovation Solution
A programmable headset with a signal processor and memory that allows users to select and store customizable parameter settings for game, chat, and microphone audio signals, enabling users to modify sound characteristics through a personal computer interface, including noise gates, volume limiters, and frequency equalizers, and allowing presets to be easily accessed and adjusted.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If fixed signal modifiers are used in conventional gaming headsets, then the device structure is simple and manufacturing is easy, but the ability to modify parameter settings and adapt to different gaming scenarios is lost
Solution Approach 1:
The patent implements dynamic parameter adjustment by replacing fixed signal modifiers with programmable digital signal processing (DSP) modules. Users can modify audio parameters in real-time through software control, allowing the headset to adapt to different gaming scenarios. The system stores multiple preset configurations that can be recalled instantly, providing dynamic adaptability without requiring physical hardware changes.
Solution Approach 2:
The invention changes the physical state of signal processing from fixed hardware circuits to programmable digital parameters. By using DSP technology, the system can alter audio characteristics (equalization, volume, noise gating) through software-controlled parameter adjustments rather than fixed electrical components. This allows infinite parameter variations within digital ranges while maintaining a consistent physical device structure.
2Adaptability or versatility
If multiple audio parameters are made adjustable, then audio performance can be optimized for different games, but the complexity of controlling and managing these parameters increases
Solution Approach 1:
The system performs preliminary action by pre-configuring multiple audio parameter sets optimized for different gaming scenarios (e.g., FPS, RPG, multiplayer). These presets are stored in memory and can be recalled instantly without requiring users to manually adjust multiple parameters. The software interface presents these pre-optimized configurations ready-to-use, eliminating the need for complex real-time parameter management while maintaining audio optimization benefits.
Solution Approach 2:
The patent implements a universal control system that manages multiple audio parameters through a single integrated software interface. The DSP module handles various audio processing functions (equalization, noise gating, volume limiting, spatial audio) through unified parameter control. This multi-functional approach allows one control system to manage diverse audio parameters, simplifying operation while providing comprehensive audio customization capabilities across different game types.
3Manufacturing precision
If signal processing capabilities are enhanced with multiple modifiers, then audio quality improves, but the device becomes more complex and harder to manufacture
Solution Approach 1:
The patent replaces complex mechanical and analog signal processing circuits with digital signal processing technology. Instead of using multiple physical signal modifiers, analog filters, and adjustable hardware components, the system uses DSP algorithms implemented in software. This substitution dramatically simplifies manufacturing while maintaining or enhancing audio processing quality, as digital parameters can be programmed and updated without physical assembly changes.
Solution Approach 2:
The invention employs a universal DSP platform that provides multiple signal processing functions through software rather than dedicated hardware for each function. A single DSP module can perform equalization, noise gating, volume limiting, spatial audio processing, and other audio enhancements through programmable algorithms. This multi-functional approach reduces the number of separate components needed, simplifying the bill of materials and assembly processes while delivering comprehensive audio processing capabilities.
Data Source
AI summary
A headset having game, chat and microphone audio signals is provided with a programmable signal processor for individually modifying the audio signals and a memory configured to store a plurality of user-selectable signal-processing parameter settings that determine the manner in which the audio signals will be altered by the signal processor. The parameter settings collectively form a preset, and one or more user-operable controls can select and activate a preset from the plurality of presets stored in memory. The parameters stored in the selected preset can be loaded into the signal processor such that the sound characteristics of the audio paths are modified in accordance with the parameter settings in the selected preset.


