Headset Computer Display with Voice and Head Tracking
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Solution Overview
Problem
Mobile computing devices face limitations in providing a hands-free, high-quality, portable display solution due to their small size and hands-dependent user interfaces, which restricts their ability to replicate the visual experience of large-format, high-resolution displays and efficient data input.
Innovation Solution
A wireless headset computer system that integrates high-resolution micro-displays and optics, enabling hands-free operation by translating voice commands and head motions into equivalent smartphone or PC commands, allowing simultaneous display output on both the headset and the primary device using a speech recognition and head tracking user interface.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Length of moving object
If mobile computing devices use small display screens to maintain portability, then mobility is improved, but visual display quality and resolution are worsened
Solution Approach 1:
The system divides the display function into two separate devices: the mobile computing device maintains its small portable form factor, while the headset computer provides the large high-resolution display. The display output is segmented and transmitted to both devices simultaneously, allowing each to optimize for its specific function.
Solution Approach 2:
The headset computer acts as an intermediary device that receives display output from the mobile computing device and presents it on a larger high-resolution screen. This mediator enables the small mobile device to access large-format display capabilities without compromising its portability.
2Measurement precision
If mobile devices use hands-dependent interfaces (keyboard or touch-screen), then input precision is improved, but ease of operation is worsened when hands are occupied
Solution Approach 1:
The system replaces hands-dependent mechanical input methods (keyboard typing or touch-screen interaction) with voice-based acoustic input and head motion tracking. The headset computer captures voice commands and head movements, translating them into equivalent control commands for the mobile computing device, enabling hands-free operation.
Solution Approach 2:
The headset computer serves multiple functions: it provides high-resolution display output, captures voice commands, tracks head motions, and translates these inputs into control signals for the mobile device. This multi-functional device simultaneously addresses both display quality and hands-free operation needs.
3Volume of moving object
If mobile devices are made compact for portability, then mobility is improved, but display area is worsened
Solution Approach 1:
The system separates the display function into a different spatial dimension by using the headset computer's display positioned in front of the user's eyes. This allows the mobile device to remain compact while the display area effectively extends to the headset's larger screen, creating a distributed display system across different spatial locations.
Data Source
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AI summary
The present invention related to human/computer interfaces and more particularly to a headset computing display device that accepts voice commands and tracks head motions to provide command inputs to and receive display information from a software application executed on a host computing device. An example embodiment of the present invention includes a method of, and corresponding system for, operating a native Smartphone or PC application, simultaneously displaying an output of the application through the Smartphone or PC screen and a headset computing display device, and using speech and head tracking commands to control the native application. The present invention enables hands-free operation of a Smartphone or PC application.