Headset Display Segmentation for Independent Eye Content

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current augmented reality and virtual reality devices lack the capability to present different content to each eye independently, posing a challenge for users like physicians who need to view live video feeds and instructions simultaneously while performing tasks.

Innovation Solution

A device with a display featuring separate left and right eye portions, controlled by a processor that executes instructions to present specific content to one eye while hiding it from the other, allowing users to customize content presentation based on eye input and status.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional single-display headsets are used, then device simplicity is maintained, but the capability to present different content to each eye independently is lost

Engineering Contradiction:
Improvecontent presentation capabilityVSAvoiddisplay structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The display is divided into separate left eye portion and right eye portion, allowing independent content presentation to each eye. This segmentation enables the headset to present different content (e.g., video feed to one eye, instructions to the other) while maintaining a relatively simple overall device structure.

Inventive Principle:
Principle #1Segmentation

2Productivity

If different content is presented to each eye, then multitasking capability is improved, but control complexity increases

Engineering Contradiction:
Improvemultitasking capabilityVSAvoidcontrol system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system automatically detects which eye is open and directs appropriate content to that eye without requiring manual user configuration. This self-service approach enables multitasking capability while avoiding complex control interfaces, as the headset autonomously manages content distribution based on eye state detection.

Inventive Principle:
Principle #25Self-service

3Loss of information

If content is presented to both eyes simultaneously, then information completeness is improved, but the ability to provide eye-specific information is reduced

Engineering Contradiction:
Improveinformation completenessVSAvoideye-specific content capability
Core Design Contradiction:
Loss of informationVSAdaptability or versatility

Solution Approach 1:

Different content is presented to different eyes based on their specific needs and the user's eye state. For example, visual information is directed to the open eye while audio-related content may be directed to the closed eye, optimizing information delivery for each eye's capabilities and the current task requirements.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS10770036B2Presentation of content on left and right eye portions of headset
Publication Date: 2020.09.08 LENOVO SWITZERLAND INTERNATIONAL GMBH
  • US10770036B2 patent drawing
  • US10770036B2 patent drawing
  • US10770036B2 patent drawing

AI summary

In one aspect, a device includes at least one processor and at least one display accessible to the at least one processor. The at least one display includes a left eye portion and a right eye portion. The device also includes storage that is accessible to the at least one processor and that has instructions executable by the at least one processor to present first content on one of the left eye portion and the right eye portion so that the first content is viewable respectively using one of a user's left eye and the user's right eye but not the other of the user's left eye and the user's right eye.