Headset Sound Signal Processing Based on User Context

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Solution Overview

Problem

Current sound processing methods in headsets fail to effectively filter out ambient sounds that are not relevant to the user's current context, leading to disturbances during activities like calls or music listening, as they do not consider user status information such as location or motion mode.

Innovation Solution

A sound signal processing method and system that uses a terminal and headset to collect and process ambient sounds based on user status information, determining whether to generate a prompt signal or perform noise reduction based on geographical location, motion status, and service priorities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If the headset outputs all ambient sound signals collected from the external environment, then the user receives complete sound information, but the user experiences unnecessary disturbance and reduced focus during current activities

Engineering Contradiction:
Improveambient sound informationVSAvoiduser disturbance
Core Design Contradiction:
Loss of informationVSObject-affected harmful factors

Solution Approach 1:

The patent applies local quality by differentiating the processing of ambient sound signals based on their characteristics and user context. Instead of uniformly handling all ambient sounds, the system selectively processes different types of sounds (e.g., prompts vs. noise) and outputs them differently based on local quality criteria, thereby reducing unnecessary disturbance while preserving important information.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system changes parameters of ambient sound signal processing dynamically based on user status information. By adjusting processing parameters (such as whether to output the signal or apply noise reduction) according to changing user contexts (location, motion mode, service type), the system optimizes the balance between information completeness and disturbance reduction.

Inventive Principle:
Principle #35Parameter changes

2Object-affected harmful factors

If the headset filters out all ambient sound signals, then the user experiences minimal disturbance, but the user loses important safety information and contextual awareness

Engineering Contradiction:
Improveuser disturbanceVSAvoidambient sound information
Core Design Contradiction:
Object-affected harmful factorsVSLoss of information

Solution Approach 1:

The patent extracts and separates ambient sound signals into different categories (e.g., prompt signals vs. noise signals) based on their characteristics. By taking out and processing different types of signals differently, the system can filter out disturbing noise while preserving important safety information and contextual awareness through selective extraction and processing.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The system introduces an intermediary processing layer that analyzes ambient sound signals against user status information before output. This intermediary mechanism (the processing apparatus) mediates between the raw ambient sound information and the user's needs, selectively transmitting information while filtering disturbances based on contextual criteria.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If the system processes all ambient sound signals based on user status information, then the user experience is optimized, but the processing complexity and computational resources increase

Engineering Contradiction:
Improveuser experienceVSAvoidsignal processing complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent segments the ambient sound signal processing into distinct stages: collection, feature analysis, user status matching, and selective processing. By dividing the complex processing task into manageable segments, the system achieves optimized user experience through structured analysis while managing computational complexity through hierarchical processing stages.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system applies partial processing by analyzing only the necessary features of ambient sound signals (such as sound type, source location) rather than performing complete analysis on all signals. This partial action approach optimizes user experience for relevant signals while reducing overall processing complexity by avoiding excessive analysis of irrelevant sounds.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS10902866B2Sound signal processing method, terminal, and headset
Publication Date: 2021.01.26 HUAWEI TECH CO LTD
  • US10902866B2 patent drawing
  • US10902866B2 patent drawing
  • US10902866B2 patent drawing

AI summary

The present invention discloses a sound signal processing method, a terminal, and a headset, to prevent a sound in an external environment from causing unnecessary disturbance to a user, thereby improving user experience. The terminal includes: a microphone, configured to collect an ambient sound signal; and a processor, configured to: obtain the sound signal collected by the microphone, and process, based on user status information, the ambient sound signal collected by the microphone, where the user status information includes a geographical location of a user who uses the terminal or a motion status of the user.